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Author Topic: Dungeons & Dragons: Dark Alliance  (Read 1071 times)
Ehlyon
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Dungeons & Dragons: Dark Alliance
« on: June 19, 2021, 19:43 »

Game: Dungeons & Dragons: Dark Alliance -> Steam
UE: 4.25
AES: 0xA40B14BFCB892E11E1B0186BED68373C9013407EB22C5753D06CC843F1341B2E

Skeletal Mesh: Do not work. -> use specific umodel from this thread
Textures: Work.
Animations: Work.
Static Mesh: Work.

Samples: Has some working/not working Skeletals -> Here

Edit 1: Randomly found one enemy SM working. i'll update the samples~



Edit 2: Updated infos, thanks spiritvoid!

Edit 3: Game has been released. I'm pretty sure ppl knows where to look right?
« Last Edit: June 22, 2021, 17:42 by Ehlyon » Logged
spiritovod
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #1 on: June 19, 2021, 20:20 »

All works fine with specific umodel build from this topic.


* Clipboard10.jpg (151.33 KB, 2525x1232 - viewed 212 times.)
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cosmoscj
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #2 on: June 21, 2021, 07:54 »

Please post the link to download,tks.
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FDArtZz
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #3 on: June 21, 2021, 14:28 »

credits to spiritovod

https://drive.google.com/file/d/1aE55DdDw2_Ro3Cryc5hmE5cubev4IILi/view
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spiritovod
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #4 on: June 21, 2021, 21:21 »

@FDArtZz: I think cosmoscj was talking about game files, because I see no point in reposting direct link to specific build. I've linked topic intentionally, because this build can be used with many latest 4.25 games and in case of some changes, only original topic should be modified. For example, I've just updated that build with proper fix for the issue and the link in your post above is now invalid.
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FDArtZz
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #5 on: June 21, 2021, 22:58 »

Please post the link to download,tks.

Could that i miss understood it. Thought he mean the download link to your version.
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cosmoscj
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #6 on: June 22, 2021, 06:27 »

Please post the link to download,tks.

Could that i miss understood it. Thought he mean the download link to your version.

Page not found... Roll Eyes
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cosmoscj
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #7 on: June 22, 2021, 06:29 »

@FDArtZz: I think cosmoscj was talking about game files, because I see no point in reposting direct link to specific build. I've linked topic intentionally, because this build can be used with many latest 4.25 games and in case of some changes, only original topic should be modified. For example, I've just updated that build with proper fix for the issue and the link in your post above is now invalid.
That 's what I mean.I want the game files and I can do the rest by myself and thanks,bro.
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Ehlyon
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #8 on: June 22, 2021, 17:35 »

Well the game has been released, aes is still the same, looks like the demo was basically the full game...
Regarding the game links, i'm more than happy to share korean mmo or android game files. But i'm pretty sure ppl know where to look for... cracked (or not) version of games, i do not think this's a good place for direct links, sorry~
« Last Edit: June 22, 2021, 17:42 by Ehlyon » Logged
spiritovod
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Re: Dungeons & Dragons: Dark Alliance [DEMO]
« Reply #9 on: June 22, 2021, 17:43 »

@Ehlyon: This is quite obvious that you shouldn't post any non-F2P commercial games here, since it's not a warez forum. Sample assets or free demos are fine though, if they're not actually full games. Otherwise a topic may be deleted by any official request to avoid legal issues.
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Blitzkrieg
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Re: Dungeons & Dragons: Dark Alliance
« Reply #10 on: December 09, 2022, 03:38 »

Would anybody know why textures appear so weird? Talking about the purplish part.


* weird_texture.JPG (35.71 KB, 785x492 - viewed 61 times.)
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spiritovod
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Re: Dungeons & Dragons: Dark Alliance
« Reply #11 on: December 09, 2022, 05:42 »

@Blitzkrieg: umodel has only basic support for materials. Many games are using customized materials, which can be recreated in third-party apps according to material properties, available in separate files upon export or in the viewer by pressing "M" and clicking on respective material.
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