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Author Topic: .props.txt overwrites  (Read 134 times)
Tosyk
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.props.txt overwrites
« on: July 21, 2021, 15:43 »

if .psk and .mat files with the same name were extracted to the same directory, .props.txt will be overwritten. how to prevent this?

example attached. I can't affect this. this what umodel do


* ss.png (11.08 KB, 618x96 - viewed 74 times.)
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Gildor
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Re: .props.txt overwrites
« Reply #1 on: July 21, 2021, 20:39 »

No way, sorry. This shouldn't happen for UE4 games though.
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Tosyk
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Re: .props.txt overwrites
« Reply #2 on: July 21, 2021, 21:55 »

No way, sorry. This shouldn't happen for UE4 games though.
index to name would help, is it hard to do?
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Gildor
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Re: .props.txt overwrites
« Reply #3 on: July 21, 2021, 21:57 »

Hard. Index is bound to the base exported asset's filename. If filename differs just by extension, index is not added to it.
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Tosyk
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Re: .props.txt overwrites
« Reply #4 on: July 21, 2021, 22:36 »

Hard. Index is bound to the base exported asset's filename. If filename differs just by extension, index is not added to it.
but type of this exported assets is known, right?
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Gildor
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Re: .props.txt overwrites
« Reply #5 on: July 22, 2021, 09:22 »

What's the game that was? If it's UE4, then this situation shouldn't happen at all. For UE3, assets are usually grouped into folders (e.g. meshes and materials are separate). May be you didn't use "groups" option for export, so everything's put into a single export folder?
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Tosyk
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Re: .props.txt overwrites
« Reply #6 on: July 22, 2021, 19:19 »

What's the game that was? If it's UE4, then this situation shouldn't happen at all. For UE3, assets are usually grouped into folders (e.g. meshes and materials are separate). May be you didn't use "groups" option for export, so everything's put into a single export folder?
it's Marvel Heroes on ue3. maybe it will not happen to ue4, but how about ue3? there's a lot of them.

here's my settings for export:


* ex.png (29.68 KB, 409x403 - viewed 42 times.)
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Gildor
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Re: .props.txt overwrites
« Reply #7 on: July 23, 2021, 09:21 »

May be "use UE3 uncooked package names" will help?
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Tosyk
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Re: .props.txt overwrites
« Reply #8 on: July 25, 2021, 14:14 »

May be "use UE3 uncooked package names" will help?
no, it doesn't work
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Коллекционирую игровые модели.
my blog - http://cgig.ru
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