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I hope you're a girl

I've used Umodel -export -ios to extract all resources and use actorx importer to import the model.Model with single material are working fine but those with multiple materials have to find the textures by hand otherwise the texture slot was something like that "material0.tga" which didin't exist.
Anything did I do wrong?
If the mesh is textured in umodel but not textured in 3ds Max - that's something wrong. But if mesh is also not textured in umodel, everything is ok.
By the way,where can I find the info in Inifity blade include the game logic,AI and fighting code.
I don't know. Most probably nowhere.