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Author Topic: [UE4]Blade & Soul 2  (Read 1003 times)
yuehen
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[UE4]Blade & Soul 2
« on: August 24, 2021, 07:31 »

Android & PC Link:https://play.google.com/store/apps/details?id=com.ncsoft.bns2
APKPure Link:https://apkpure.com/cn/%EB%B8%94%EB%A0%88%EC%9D%B4%EB%93%9C-%EC%86%8C%EC%9A%B82-12/com.ncsoft.bns2

UE4 Version:4.25.1

Pak file is not encrypted, but cannot scan content
« Last Edit: August 25, 2021, 04:16 by yuehen » Logged
Ehlyon
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Re: [UE4]Blade & Sour 2
« Reply #1 on: August 24, 2021, 09:02 »

For what it counts it seems to have a problem similar to the other B&S, where, unless you use Flat View, you can't see the files.

Even in Flat View nothing really opens, be it meshes, animation or textures.

Edit: Na forget my first sentence, that's what you get @ checking things right after works  grin I checked the wrong folders.
« Last Edit: August 24, 2021, 09:49 by Ehlyon » Logged
yuehen
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Re: [UE4]Blade & Sour 2
« Reply #2 on: August 24, 2021, 09:22 »

quickbms can open pak files. but can't preview models, textures, animations, etc.
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #3 on: August 24, 2021, 22:42 »

AES key: in the same place as usual (link)

For the game use specific build from this topic, you need to use game specific override option. Static meshes and textures should work properly, but they've customized skeletons as well and it's the first time I see something like this. Because of that some stuff related to skeletal meshes and animations may not work as expected - the most noticeable bug is that you can add almost all animations with Ctrl+A, despite most of them may not be compatible with loaded mesh.

Update: Specific build now supports most custom materials.


* Clipboard10.jpg (129.83 KB, 2538x1236 - viewed 66 times.)
« Last Edit: November 19, 2021, 00:10 by spiritovod » Logged
Exc1usive
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Re: [UE4]Blade & Sour 2
« Reply #4 on: August 24, 2021, 23:52 »

(B2/Content/Graphic/Background/) - ok

everything in (B2/Content/Graphic/character) gives an error.

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WollieWoltaz
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Re: [UE4]Blade & Sour 2
« Reply #5 on: August 25, 2021, 00:31 »

Someone uploaded the pc purple client of Blade & Soul 2,
https://drive.google.com/file/d/1tedQpuAUoiLQxTY0QR9CRsPe2AlDgQKF/view
probably the textures are more quality then the .apk version? Not sure though.. i'm still installing so can't check.

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temsame
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Re: [UE4]Blade & Sour 2
« Reply #6 on: August 25, 2021, 03:38 »

cant install with win7 , please upload paks Sad
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yuehen
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Re: [UE4]Blade & Soul 2
« Reply #7 on: August 25, 2021, 04:26 »

@yuehen: The game is called Blade & Soul, not Sour.

Here is specific umodel build for the game (link, updated) - no special override is required, simply choose proper engine version. Note that most materials are custom. Static meshes and textures should work properly, but they've customized skeletons as well and it's the first time I see something like this. Because of that some stuff related to skeletal meshes and animations may not work as expected - the most noticeable bug is that you can add almost all animations with Ctrl+A, despite most of them may not be compatible with loaded mesh.

Thank you so much for your work! it's fantastic!
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #8 on: August 25, 2021, 18:49 »

@Exc1usive: I suppose you're trying to open PC version (from Purple), which is different from mobile version. I've provided two builds for different versions, check the updated link.
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cosmoscj
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Re: [UE4]Blade & Soul 2
« Reply #9 on: August 28, 2021, 07:00 »

nice work,bro.
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Exc1usive
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Re: [UE4]Blade & Soul 2
« Reply #10 on: August 28, 2021, 20:45 »

@Exc1usive: I suppose you're trying to open PC version (from Purple), which is different from mobile version. I've provided two builds for different versions, check the updated link.

Thanks. Can you tell me if you can make a visible texture when viewing?

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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #11 on: August 29, 2021, 00:04 »

@Exc1usive: No, since the game is using custom materials, like most of modern UE4 games. If you want to preview textures without exporting the whole model, you can navigate through materials in the viewer itself.
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Dylandel
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Re: [UE4]Blade & Soul 2
« Reply #12 on: September 09, 2021, 08:33 »

anybody knows how to extract or find the music files?
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brnze
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Re: [UE4]Blade & Soul 2
« Reply #13 on: October 16, 2021, 07:39 »

Can anyone upload the whole PAK files?Or just dm me. Its pain in ass to login the KR only  platform. :'(
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #14 on: November 19, 2021, 00:13 »

Specific build replaced with the one with support for custom materials. For more info read my base post above.
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