Пошло, спасибо
теперь вылет "bad allocation size"
appMalloc: size=-502131600 (total=207 Mbytes) <- FArray::Empty: -1631534886 x 24 <- TArray::Serialize: 0/0 <- FStaticMeshLODModel4<< <- TArray::Serialize: 2/4 <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'C1M1_MultiLevel_Elevator_Splines.C1M1_MultiLevel_Elevator_Splines', pos=2E8A9E, ver=518/0 (unversioned), game=ue4.25 <- UObject::EndLoad <- LoadWholePackage: /Game/Environment/Ind/Structural/RoomSpecific/C1M1_MultiLevel_Elevator/C1M1_MultiLevel_Elevator_Splines.uasset <- ExportPackages <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1544 based