Hello,
I've been using UE Viewer for quite a while now, but one thing always annoyed me.
I've been trying to extract the custom cursor of "Code Vein". I've already dug through the entire game, extracting models, textures, etc. I ended up not finding what I was looking for.
I then started looking around the internet to find out how custom cursors were made in unreal engine. It turns out according to this guide:
https://www.youtube.com/watch?v=Ee3CQgsvz8Y, you would need to use a widget. This leads me to this post.
Could someone familiar with the internals of unreal tell me. Are the images inside widget objects embeded or just referenced. And if embeded would it be possible to add support for extraction in UE Viewer if not how would I go about extracting the image myself with an hex editor.
I've attached bellow a few screenshots to make it easier for all of you to understand what I'm looking for and why I ended up on trying to extract widgets.
PS: After writing this I found out that it is possible that unreal engine temporarily changes the windows cursor image when it comes doing this sort of stuff so I might try to just grab it from RAM. In the meantime I'll keep digging through the files I've extracted to see if I missed it. Only 76'450 files (263 GB) to go through... again. YAY !