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Author Topic: The Idolmaster Starlit Season  (Read 1211 times)
spiritovod
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« on: October 14, 2021, 04:47 »

Game: The Idolmaster Starlit Season (steam page)
UE4 version: 4.24
AES key: in the same place as usual (link)

All works fine - including meshes, textures and animations - with the latest umodel build (1573 at the moment). Characters materials are custom with outline submeshes.

For viewing custom materials use specific build from this topic. Note that upon export you will get all submeshes (like intended by the game), including those for outlines - while in the viewer they will be ignored for more convenient previewing.

Update: Specific build updated for better handling of some materials in static meshes.


* Clipboard10.jpg (133.63 KB, 2546x1241 - viewed 299 times.)
« Last Edit: November 25, 2021, 01:22 by spiritovod » Logged
fil1969
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« Reply #1 on: October 14, 2021, 13:12 »


All works fine - including meshes, textures and animations - with the latest umodel build (1573 at the moment). Characters materials are custom with outline submeshes.

Did you found the heads meshes? I have only costumes
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temsame
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« Reply #2 on: October 14, 2021, 16:47 »


All works fine - including meshes, textures and animations - with the latest umodel build (1573 at the moment). Characters materials are custom with outline submeshes.

Did you found the heads meshes? I have only costumes

model>character>chr
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temsame
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« Reply #3 on: October 14, 2021, 16:50 »

@spiritovod

how do you get texture on the model? all i got is black-out mesh
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spiritovod
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« Reply #4 on: October 14, 2021, 17:21 »

@temsame: At some point I was thinking about providing specific build with removed outline submeshes (which worked for a few other games), but this game is using custom materials for characters and default parent material with dummy textures will be applied to all of them anyway, instead of actual ones, so it will be as useful as simply previewing in materials mode (by pressing "M"). I just forgot to replace the screenshot before going to sleep.
« Last Edit: October 14, 2021, 17:25 by spiritovod » Logged
temsame
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« Reply #5 on: October 14, 2021, 17:48 »

thx man , really hope ue viewer got more option on such thingys
like a pop-up window that allow u to adjust mats tex ani etc in noesis
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spiritovod
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« Reply #6 on: November 18, 2021, 02:29 »

Support for custom materials added to specific build (see first post for more info).
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