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Author Topic: Police Simulator: Patrol Officers  (Read 180 times)
Krazze
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Police Simulator: Patrol Officers
« on: October 20, 2021, 00:55 »

Game: Police Simulator: Patrol Officers
UE4 version: 4.27

Skeletalmeshes crashing



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spiritovod
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Re: Police Simulator: Patrol Officers
« Reply #1 on: October 20, 2021, 03:27 »

Skeletal meshes works fine with latest specific build from this topic.

I took a look, apparently this is RayTracingData from FSkeletalMeshLODRenderData::SerializeStreamedData and it's now present in all games which has RHI_RAYTRACING enabled, but not implemented, so data stream contains only stub bool property for it (at least, I didn't see any game with this struct present, maybe it's preliminary solution for multiplatform games).


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