https://store.steampowered.com/app/1227690/Severed_Steel/Runs on UE4.27 based on the executable.
Some meshes open and some don't for some reason. Not like they're different types either.
Serializing behind stopper (A508F+A0008 > 128A43)
FPakFile::Serialize: file=/Game/Elite_Soldiers/Mesh/Soldiers_Full/SK_Full_Charcater_04.uexp <- TArray::SerializeSimple <- FStaticLODModel4::SerializeRenderItem <- TArray::Serialize: 4/5 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'SK_Full_Charcater_04.SK_Full_Charcater_04', pos=A6370, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/Elite_Soldiers/Mesh/Soldiers_Full/SK_Full_Charcater_04.uasset <- CUmodelApp::ShowPackageUI <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main: umodel_build=1571
And here's a second error from another skeletal mesh.
Memory: bad allocation size -1108019970 bytes
appMalloc: size=-1108019970 (total=14 Mbytes) <- FArray::Empty: -554009985 x 2 <- TArray::SerializeSimple <- FStaticLODModel4::SerializeRenderItem <- TArray::Serialize: 3/4 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'SKM_Pro90.SKM_Pro90', pos=255B8D, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/IBWP3DPro90SMG/Meshes/Weapons/SKM_Pro90.uasset <- CUmodelApp::ShowPackageUI <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main: umodel_build=1571
If samples are needed i can send them.