Game: Titanic: Honor and Glory (
official site)
UE version: 4.27 (previous version) / 5.1 (latest version)
AES key: in the same place as usual (
link)
Skeletal meshes, animations, textures and some static meshes works fine with latest umodel build (1585 at the moment). For other static meshes use specific build from
this topic - no special override is required, simply choose proper engine version.
Most materials are custom. Also, they're using some virtual textures, which should be properly skipped in the specific build. Batch export will not work, as one of textures is 1GB in size - though you can extract assets from the package and exclude this texture manually, this way batch export should be possible.
Update: For latest version you can use separate build from the same topic, mentioned above. Most textures are virtual ones now.