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Author Topic: The Bridge Curse Road to Salvation  (Read 239 times)
foulveins
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The Bridge Curse Road to Salvation
« on: August 29, 2022, 06:45 »

Game runs on UE 4.27

Everything appears to work fine, static meshes, animations, skeletal meshes etc. The game uses morph targets though, no rigging outside of eyes and basic one for the jaw, was hoping there could be a work around of sort for that?

AES key for the free demo on Steam is 0x4EDE34769271D379A7FDC21E7627594AD4E55211E2CDED2EB66DADBEC1C9FABD

« Last Edit: August 29, 2022, 06:47 by foulveins » Logged
spiritovod
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Re: The Bridge Curse Road to Salvation
« Reply #1 on: August 29, 2022, 13:42 »

@foulveins: If morphs are working for previewing, you can export morphed models with specific build from this topic (to gltf only at the moment).
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