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Author Topic: Deathverse: Let It Die  (Read 521 times)
spiritovod
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Deathverse: Let It Die
« on: October 05, 2022, 20:45 »

Game: Deathverse: Let It Die (steam page)
UE4 version: 4.27
AES key: in the same place as usual (link)

Use specific build from this topic with game specific override option for this game.


* Clipboard01.jpg (118.76 KB, 2554x1248 - viewed 237 times.)
« Last Edit: October 05, 2022, 21:06 by spiritovod » Logged
be2llhy
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Re: Deathverse: Let It Die
« Reply #1 on: October 06, 2022, 01:14 »

AES_finder Exe is protected. Remove protection before using the tool.
Is it possible to provide AES key?
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Ehlyon
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Re: Deathverse: Let It Die
« Reply #2 on: October 06, 2022, 01:16 »

Is it possible to provide AES key?

AES key: in the same place as usual (link)
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TechiTechi
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Re: Deathverse: Let It Die
« Reply #3 on: December 08, 2022, 08:05 »

Got this error on the current update for the game, for a static mesh
UObject::Serialize <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'SM_CH_PowerPod01.SM_CH_PowerPod01', pos=2097, ver=522/0, game=deathverse <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/PowerPod/SM/SM_CH_PowerPod01.uasset <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey: key=6F, down=1 <- VisualizerLoop <- Main: umodel_build=1579 based
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spiritovod
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Re: Deathverse: Let It Die
« Reply #4 on: December 08, 2022, 19:29 »

@TechiTechi: It should be fixed now in the updated build.
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TechiTechi
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Re: Deathverse: Let It Die
« Reply #5 on: January 07, 2023, 00:27 »

@TechiTechi: It should be fixed now in the updated build.
new error: UObject::Serialize <- UTexture3::Serialize4 <- UTexture2D::Serialize4 <- UTexture2D::Serialize <- LoadObject: Texture2D'TX_CH_PowerPod01_VM.TX_CH_PowerPod01_VM', pos=3BD, ver=522/0, game=deathverse <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/PowerPod/SM/SM_CH_PowerPod01.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based
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spiritovod
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Re: Deathverse: Let It Die
« Reply #6 on: January 07, 2023, 05:13 »

@TechiTechi: Thanks for the report, it was a downgrade introduced when Dragon Quest support has been added to the build. It should be fixed now.
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