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Author Topic: [UE4] Calabiyau / Strinova  (Read 6502 times)
IcesX
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Re: [UE4] Calabiyau
« Reply #15 on: February 02, 2024, 09:16 »

@IcesX: It should be fixed now in the updated build. Though it will not be backward compatible with older game versions.

extremely grateful
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GDL
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Re: [UE4] Calabiyau / Strinova
« Reply #16 on: November 23, 2024, 01:37 »

Looks like the Strinova from Steam is different too:

******** Loading object SkeletalMesh4'Aika_Mesh_S001.Aika_Mesh_S001' ********
*** ERROR: Memory: bad allocation size -810914976 bytes
appMalloc: size=-810914976 (total=67 Mbytes) <- FArray::Empty: -1542639310 x 304 <- TArray::Serialize: 0/0 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'Aika_Mesh_S001.Aika_Mesh_S001', pos=7D7E32, ver=518/0 (unversioned), game=ue4.25 <- UObject::EndLoad <- LoadWholePackage: /PM/Content/PaperMan/SkinAssets/Characters/Aika/S001/Mesh3D/Aika_Mesh_S001.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based
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spiritovod
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Re: [UE4] Calabiyau / Strinova
« Reply #17 on: November 23, 2024, 16:49 »

@GDL: It seems you forgot to use game specific override instead of generic engine version.
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GDL
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Re: [UE4] Calabiyau / Strinova
« Reply #18 on: November 24, 2024, 00:38 »

Duh, I was looking for only "Strinova" in the name list, didnt notice "Calabiyau / Strinova"  shocked
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kadarko
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Re: [UE4] Calabiyau / Strinova
« Reply #19 on: November 27, 2024, 21:05 »

I'm having an error about all of the files being unknown formats, I'm using the latest version of umodel. "File C:\Program Files\Strinova/Game/Engine/Binaries/ThirdParty/PMCEF3/Win64/Resources/locales/am.pak has an unknown format"

How do you fix this?
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spiritovod
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Re: [UE4] Calabiyau / Strinova
« Reply #20 on: November 28, 2024, 18:03 »

@GDL: I can split this entry into two (like in the list with keys), but it's literally the same game and entry is named in the same way as in the topic title.

@kadarko: This is not a game package, but CEF file with the same extension. You can simply ignore such warnings.
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kadarko
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Re: [UE4] Calabiyau / Strinova
« Reply #21 on: November 29, 2024, 18:16 »

@GDL: I can split this entry into two (like in the list with keys), but it's literally the same game and entry is named in the same way as in the topic title.

@kadarko: This is not a game package, but CEF file with the same extension. You can simply ignore such warnings.


I can't preview and extract models from the game after I get those types of unknown formats, regardless how many times I scan the packages. I made sure to redownload the whole game and move it to a different directory but I'm still getting the same problem.
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onlookeralice
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Re: [UE4] Calabiyau / Strinova
« Reply #22 on: December 04, 2024, 07:21 »

I updated Calabiyau to the recent update.

But somehow, when I try to open the model viewer for it, I am unable to. As in...the list of skins and models are not present in the directory.

Is there something that Calabiyau added like some form of protection or whatsoever, so we aren't able to get the models? I was able to grab it using the same method last year. But that method doesn't work this time.
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spiritovod
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Re: [UE4] Calabiyau / Strinova
« Reply #23 on: December 04, 2024, 23:04 »

@onlookeralice: If you don't know where to find meshes in a game, you can perform full scan in umodel and then sort assets by required type in flat view mode (and optionally sort by size). Such things are mostly explained in recommended tutorial from tutorials section.
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kaminodice
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Re: [UE4] Calabiyau / Strinova
« Reply #24 on: April 18, 2025, 20:45 »

Hi, there. I have a problem now.
In the latest version game, it returns error when loading Animations:

Code:
Loading AnimSequence4 Yvette_WinRole_Preview_idle from package /PM/Content/PaperMan/SkinAssets/Characters/Yvette/S001/Animations/Lobby/Yvette_WinRole_Preview_idle.uasset
ObjectProperty: unknown UAnimSequence4 BoneCompressionSettings
ArrayProperty: unknown UAnimSequence4 AssetUserData
******** Loading object AnimSequence4'Yvette_WinRole_Preview_idle.Yvette_WinRole_Preview_idle' ********
*** AnimSequence Yvette_WinRole_Preview_idle is not supported, use ACL build for it

How to add ACL support to load Animations for preview?
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spiritovod
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Re: [UE4] Calabiyau / Strinova
« Reply #25 on: April 19, 2025, 02:44 »

@kaminodice: Apparently the game is using ACL animations now. I've added support for the game to respective build and updated the first post with required info (including updated link).
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