Sorry to bother you spritiovod, I was just wondering how to extract sounds from The Callisto Protocol. So things I've tried. So the models work, but I've tried extracting the sounds with UModel and it does not work when trying to export the audio folder. I've tried also using UModel's export only sound but that doesn't work either.
I'm not really surprised because I've seen a post saying that UModel does not support exporting audio from the latest versions of Unreal Engine such as 4.27 which this game uses.
But other things I have tried include using quickbms to extract the pak files using unreal_tournament_4_0.4.25.bms maybe that's the problem since The Callisto Protocol does not use Unreal 4.25 but Unreal 4.27.
But my batch (.bat) file to extract it looks like this:
@echo off
quickbms -o unreal_tournament_4_0.4.25.bms "C:\Program Files (x86)\Steam\steamapps\common\The Callisto Protocol\TheCallistoProtocol\Content\Paks\pakchunk2-WindowsNoEditor.pak" "%cd%"
echo Sound Unpack Finished.
pause
exit
But yeah all that did was cause an offset error and I ultimately could not extract the sounds. If anybody has any other clue on how to extract sounds because I think it uses wwise audio would highly appreciate any suggestions whatsoever!