@squall789: I've added separate override for switch version to specific build, mentioned on the first page. Though some things may look strange, which is probably related to optimizations in switch version.
As for animations, apparently in recent acl library versions it's possible to strip bind pose from animation data and it would be used as kind of additive animation (there is also such type of additive animations).
Hello when i try to apply an animation i ripped for a troll that is not the base skelton troll the eyes seems to be crushed in but other then that it seems to be working just fine. Do you know how to fix this? Am working on a render and need to have 3 different types of trolls that has a animation on them