Hello there, Gildor! I've managed to find a build of Gears of War from back when they were branded "
Unreal Warfare". (
UnrealEngine3v469)
The build can be ran completely fine with only a couple visual glitches, but I was mainly interested in browsing the assets used back then.
I tried opening one of the .UPK's with Umodel however I'm getting the following error:
UnPackage::SerializeFName: pos=00003DA1 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- UTexture3::Serialize <- UTexture2D::Serialize <- LoadObject: Texture2D'Ephyra.Ephyra_MarbleBlock10_Normal', pos=3DA1, ver=180/0, game=ue3 <- UObject::EndLoad <- LoadWholePackage: DemoGame/Content/Packages/Ephyra.upk <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1562
Here is the link to the
Build (MEGA.NZ)
The location of the assets should be in:
UnrealEngine3v469\WarGame\Content\PackagesIf you have any suggestions or ideas for which Package Compression or Game Override I should use please let me know. Thank you!