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Author Topic: Five Nights at Freddy's: Help Wanted 2  (Read 4566 times)
spiritovod
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Five Nights at Freddy's: Help Wanted 2
« on: December 17, 2023, 03:52 »

Game: Five Nights at Freddy's: Help Wanted 2 (steam page)
UE4 version: 4.27

Separate assets works fine with latest umodel build, but to avoid possible issues use specific build from this topic - no special override is required, simply choose proper engine version.


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Melteer
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Re: Five Nights at Freddy's: Help Wanted 2
« Reply #1 on: February 09, 2024, 00:19 »

I tried with the same build number but instead I get this error:

*** ERROR: Package "/Game/Model_Assets/Architecture/BallorasGallery/SM_Ballora_Stage.uasset": wrong export index 16777215
UnPackage::CreateExport: /Game/Model_Assets/Architecture/BallorasGallery/SM_Ballora_Stage.uasset:16777215 <- UnPackage::SerializeUObject <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'SM_Ballora_Stage.SM_Ballora_Stage', pos=DB34, ver=522/0 (unversioned), game=ue4.[0-27] <- UObject::EndLoad <- LoadWholePackage: /Game/Model_Assets/Architecture/BallorasGallery/SM_Ballora_Stage.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix37

Do you know any possible fix for this? Or is it just my files being weird?
Used UE4 V.4.27 and the UModel I'm using was compiled on Jan 4 2024 with the build 1579 based fix37.
« Last Edit: February 09, 2024, 00:27 by Melteer » Logged
spiritovod
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Re: Five Nights at Freddy's: Help Wanted 2
« Reply #2 on: February 09, 2024, 17:17 »

@Melteer: There are two builds included and you're using UE5 build, which is supposed to be used only with UE5 games. Simply use the other one.
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Melteer
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Re: Five Nights at Freddy's: Help Wanted 2
« Reply #3 on: February 10, 2024, 02:49 »

Thank you so much.. Sorry for this stupid issue, I'm not the brightest in some parts.
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Fredbear117
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Re: Five Nights at Freddy's: Help Wanted 2
« Reply #4 on: February 14, 2024, 08:36 »

Hey there, I am new and was wondering. How do you look at the Animations for Help Wanted 2 with Umodel? I always get errors and it won't let me do it. I can get HW1 and Security Breach to work with the animations though.

This is the Error I get.

SerializeCompressed <- FPakFile::Serialize: file=/Game/Blueprints/Gameplay/Fazcade/Fazerblast/Characters/SpringTrap/BP_FC_FB_SpringTrap.uasset <- FArchive::ByteOrderSerialize <- UnPackage::CreateLoader: /Game/Blueprints/Gameplay/Fazcade/Fazerblast/Characters/SpringTrap/BP_FC_FB_SpringTrap.uasset <- UnPackage::UnPackage: /Game/Blueprints/Gameplay/Fazcade/Fazerblast/Characters/SpringTrap/BP_FC_FB_SpringTrap.uasset, ver=100000/0, game=0 <- UnPackage::LoadPackage(info): /Game/Blueprints/Gameplay/Fazcade/Fazerblast/Characters/SpringTrap/BP_FC_FB_SpringTrap.uasset <- ScanContent <- CSkelMeshViewer::FindUE4Animations <- CSkelMeshViewer::AttachAnimSet <- CSkelMeshViewer::ProcessKey <- CUmodelApp::ProcessKey: key=80000061, down=1 <- VisualizerLoop <- Main: umodel_build=1590
« Last Edit: February 14, 2024, 08:40 by Fredbear117 » Logged
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