Can you give more detailed instructions? I followed the instructions and tried to load the skeleton into the model but I couldn't
I'll try:
Let's take as example the char inside the folder Character -> CP080
- Load the model inside the mesh folder
- press O -> skeleton folder -> right click the skeleton.asset file in there and choose "append"
**
- O again -> animation folder -> choose you anim/anim, right click, append.
- Press Ctrl+A and you should have everything loaded.
It's important to first append the skeleton and then load the anims, not the other way round. After you ctrl+A you can still add other animations with the append option, you don't need to append skeleton anymore (unless you load another mesh).
**I think that most Playable Characters share the same skeleton, which should be under the CP00 folder or something like that, if the animation is "funny looking" the skeleton may be wrong and you may need to find the right one.