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Author Topic: Brothers: A Tale of Two Sons Remake  (Read 943 times)
cesm1980
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Brothers: A Tale of Two Sons Remake
« on: March 13, 2024, 04:54 »

Game: Brothers: A Tale of Two Sons Remake https://store.steampowered.com/app/2153350/Brothers_A_Tale_of_Two_Sons_Remake/
Ue5 version : 5.3.1.0 ue5-cl-56189
Tested with build 1579 based fix38 (feb 14 2024)

I have tried the 5.3 version in the dropdown menu in umodel, and only with this one it parses all packages without errors when scanning contents, apparently skeletal meshes most seem to load fine, even though there's no materials, the bigger problem is with the skeletons, when opening a skeletal mesh i keep getting the "warning: no skeleton, animation will not work!". From what i have seen in the instructions for unreal engine 5 games, we have to manually append the skeleton, the problem is that no matter which skeletal mesh that i load and then try to append the skeleton file in the folder of the skeletal mesh (usually starts with SKEL instead of SK, for example :

/Game/BRO/Character/BrotherYoung/SkeletalMeshes/SK_BrotherYoung.uasset
/Game/BRO/Character/BrotherYoung/SkeletalMeshes/SKEL_BrotherYoung.uasset

it always displays a error like this :

Quote
Serializing behind stopper (867E+4 > 867E)
FIOStoreFile::Serialize <- FArchive::ByteOrderSerialize <- TArray::Serialize: 15/219 <- FReferenceSkeleton<< <- USkeleton::Serialize <- LoadObject: Skeleton'SKEL_BrotherYoung.SKEL_BrotherYoung', pos=6789, ver=528/0, game=ue5.3 <- UObject::EndLoad <- LoadWholePackage: /Game/BRO/Character/BrotherYoung/SkeletalMeshes/SKEL_BrotherYoung.uasset <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey: key=6F, down=1 <- VisualizerLoop <- Main: umodel_build=1579 based fix38

I tried another different character, and i get almost the same error but with different values :

Quote
Serializing behind stopper (362F+4 > 3631)
FIOStoreFile::Serialize <- FArchive::ByteOrderSerialize <- UnPackage::SerializeFName: pos=00002B89 <- TArray::Serialize: 99/103 <- FReferenceSkeleton<< <- USkeleton::Serialize <- LoadObject: Skeleton'SKEL_OldMan.SKEL_OldMan', pos=2B89, ver=528/0, game=ue5.3 <- UObject::EndLoad <- LoadWholePackage: /Game/BRO/Character/Civilians/OldMan/SkeletalMeshes/SKEL_OldMan.uasset <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey: key=6F, down=1 <- VisualizerLoop <- Main: umodel_build=1579 based fix38

Perhaps it's because this game is using 5.3.1.0 version instead of 5.3? Anyway, as it is, the game's mostly not supported, i am not sure if this is fixable or not.
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cuadas18
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Re: Brothers: A Tale of Two Sons Remake
« Reply #1 on: April 10, 2024, 20:41 »

Anyone help us  :'(
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cesm1980
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Re: Brothers: A Tale of Two Sons Remake
« Reply #2 on: April 12, 2024, 05:27 »

Oh yeah that reminds me, i actually forgot to mention that i was able to finally extract models and animations without any problem by using Fmodel, to my amazement it DOES support this game (using 5.3 ue5 version of course), at least in most characters i tried that didnt work in umodel (i didnt test all of them though) worked perfectly in Fmodel, altough we have to use and create custom file mappings when setting up this game on fmodel which can be extracted from the game.
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spiritovod
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Re: Brothers: A Tale of Two Sons Remake
« Reply #3 on: April 12, 2024, 21:51 »

While it's totally fine to suggest other tools here, especially when they're tested and working, please address issues or other questions related to other tools to respective communities (referred to removed post).

@cesm1980: The reason why I don't comment on most UE5 topics at the moment are explained in this post (including even 5.2 and earlier games). Thanks for reporting the issue regardless, it's much easier to find problem points in future tests like that, especially for large games.
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cesm1980
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Re: Brothers: A Tale of Two Sons Remake
« Reply #4 on: April 16, 2024, 01:26 »

Yeah, at least it gives hope to those wanting to extract stuff from these games (specially models and animations), knowing that the alternative tool does support this in the meantime.
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spiritovod
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Re: Brothers: A Tale of Two Sons Remake
« Reply #5 on: June 05, 2024, 02:53 »

Most random crashes should be fixed in the updated build from this topic (applied to all UE 5.1+ games). For general limitations and possible issues please read this topic.


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cuadas18
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Re: Brothers: A Tale of Two Sons Remake
« Reply #6 on: June 05, 2024, 15:20 »

Thank you. It've worked well
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