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Author Topic: Lollipop Chainsaw RePOP  (Read 1538 times)
spiritovod
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Lollipop Chainsaw RePOP
« on: September 12, 2024, 18:23 »

Game: Lollipop Chainsaw RePOP (steam page)
UE5 version: 5.3

The game is partially supported with specific build from this topic. For general limitations and possible issues please read this topic. There are two commonly used skeleton types - for cinematic animations (cine_skeleton) and usual animations (skin_skeleton or char-name_skeleton).


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« Last Edit: March 31, 2025, 19:41 by spiritovod » Logged
spiritovod
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Re: Lollipop Chainsaw RePOP
« Reply #1 on: September 13, 2024, 02:47 »

Specific build is updated with proper reading of bulk data for UE5.2+ games. Assets containing multiple supported objects and using bulk data (for example, a few textures) should be loaded properly now, while textures are loaded with all mips. Though meshes were not tested much, as there are very few games using bulk data for meshes.
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spiritovod
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Re: Lollipop Chainsaw RePOP
« Reply #2 on: October 14, 2024, 22:28 »

Specific build is updated to support proper objects import for games using io store packages, which affects linking skeleton/materials/textures. A possible downside is that for retargeted animations you need to use previously known method, briefly explained in this topic.

Feedback is appreciated, especially about crashes and possible inconsistencies (when it's clearly visible that result should be different). If you're willing to report issues with different games, please do it in existing game topics (if present) or via PM.
« Last Edit: October 20, 2024, 02:14 by spiritovod » Logged
Aerlene
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Re: Lollipop Chainsaw RePOP
« Reply #3 on: March 19, 2025, 04:20 »

Specific build is updated to support proper objects import for games using io store packages, which affects linking skeleton/materials/textures. A possible downside is that for retargeted animations you need to use previously known method, briefly explained in this topic.

Feedback is appreciated, especially about crashes and possible inconsistencies (when it's clearly visible that result should be different). If you're willing to report issues with different games, please do it in existing game topics (if present) or via PM.
This error shows up when I tap on the Scan Content. I'm using the latest Umodel buil. Any help?[/img]


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spiritovod
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Re: Lollipop Chainsaw RePOP
« Reply #4 on: March 19, 2025, 16:51 »

@Aerlene: The game has versioned UE4 assets in Movies folder, and umodel can't process mixed like that assets. You need to open "Paks" folder directly instead of root game folder to avoid related issues on batch operations (like scan or animations search).

Update: The issue should be fixed now in the updated build. Though in some similar cases in other games it wouldn't be possible to export such assets, but at least they shouldn't crash on batch scan or animation search.
« Last Edit: March 31, 2025, 19:51 by spiritovod » Logged
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