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Author Topic: Silent Hill 2  (Read 3874 times)
spiritovod
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Silent Hill 2
« on: October 06, 2024, 21:01 »

Game: Silent Hill 2 (steam page)
UE5 version: 5.1

The game is partially supported with specific build from this topic. For general limitations and possible issues please read this topic.


* Clipboard01.jpg (228.14 KB, 2550x1242 - viewed 277 times.)

* Clipboard01_ps5.jpg (91.54 KB, 2552x1239 - viewed 284 times.)
« Last Edit: September 03, 2025, 17:42 by spiritovod » Logged
Aerlene
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Re: Silent Hill 2
« Reply #1 on: October 07, 2024, 13:27 »

what does partially supported means?
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EvilLord
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Re: Silent Hill 2
« Reply #2 on: October 07, 2024, 13:54 »

texture animation problem also Morphing target, facial animation problem know if the game will be completely supported with umodel thanks again I hope the voices will be taken into account
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spiritovod
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Re: Silent Hill 2
« Reply #3 on: October 08, 2024, 06:22 »

@Aerlene: It's explained in the topic mentioned in the first post, considering that the game is using io store packages.

@EvilLord: Umodel doesn't support modern audio formats, and I guess facial animations relies on morph targets, which are currently not supported for UE5 games as well. You can take a look at other tools like fmodel, though it has its own specifics for such games, which is out of scope of this forum.
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EvilLord
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Re: Silent Hill 2
« Reply #4 on: October 08, 2024, 13:27 »

@spiritovod the game was released today we will see if it will be fully supported. I have a Silent Hill 2.usmap file for FModel to test at the moment I hope it will be completely supported
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Aerlene
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Re: Silent Hill 2
« Reply #5 on: October 09, 2024, 11:09 »

@spiritovod the game was released today we will see if it will be fully supported. I have a Silent Hill 2.usmap file for FModel to test at the moment I hope it will be completely supported
Hey could you please share the usmap over here. Thanks
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Resulting
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Re: Silent Hill 2
« Reply #6 on: October 09, 2024, 14:40 »

@spiritovod the game was released today we will see if it will be fully supported. I have a Silent Hill 2.usmap file for FModel to test at the moment I hope it will be completely supported
Hey could you please share the usmap over here. Thanks

https://drive.google.com/file/d/1dyZEjipsCIkuhxS1Q7DJsNYFbXxQALgN/view?usp=sharing
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