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Author Topic: Banishers: Ghosts of New Eden  (Read 950 times)
spiritovod
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Banishers: Ghosts of New Eden
« on: November 14, 2024, 18:58 »

Game: Banishers: Ghosts of New Eden (steam page)
UE5 version: 5.0

Partially supported in specific build from this topic. For general limitations and possible issues please read this topic (almost all textures are virtual ones).


* Clipboard01.jpg (221.91 KB, 2546x1242 - viewed 239 times.)
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NHWFF
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Re: Banishers: Ghosts of New Eden
« Reply #1 on: November 15, 2024, 00:35 »

I selected ue5, I don't know why it reported an error.


* 79dce41d113067973edb21bf82c0dfd.png (28.34 KB, 547x339 - viewed 84 times.)
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spiritovod
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Re: Banishers: Ghosts of New Eden
« Reply #2 on: November 15, 2024, 19:36 »

@NHWFF: I couldn't reproduce the issue with both demo and latest full version of the game from steam. Maybe your packages are somehow corrupted - try to verify your installation in steam or reinstall it. Also you can try to open assets from steam demo version - if it will work, then your current packages are corrupted, otherwise it's something with umodel setup.
« Last Edit: November 15, 2024, 19:58 by spiritovod » Logged
745731749@qq.com
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Re: Banishers: Ghosts of New Eden
« Reply #3 on: November 18, 2024, 10:43 »

How to solve the import failure


* cab6653ee29d51ac3e0f57b45599b47f.png (87.53 KB, 1141x736 - viewed 93 times.)
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spiritovod
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Re: Banishers: Ghosts of New Eden
« Reply #4 on: November 19, 2024, 18:06 »

@745731749@qq.com: I couldn't reproduce the issue with 3ds max 2021, so it's not an umodel issue. Maybe latest 3ds max versions doesn't work properly with ActorX importer in some particular cases, but there were not reports like that before. Do you have such problems with all animations from this game or only with particular animations like the one from screenshot? You may try to remove anim_name.config file near anim_name.psa, but then result can be inconsistent. Also you can use other methods, like exporting to gltf or blender with psk/psa import plugin.
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