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Author Topic: [UE5] Re:Memento White Shadow  (Read 8475 times)
spiritovod
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[UE5] Re:Memento White Shadow
« on: December 18, 2024, 02:00 »

Game: Re:Memento White Shadow / Rememento White Shadow (official site / playmarket)
UE5 version: 5.4
AES key: in the same place as usual (link)

Mostly supported with specific build from this topic. For general limitations and possible issues please read this topic.


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« Last Edit: June 02, 2025, 18:44 by spiritovod » Logged
rendigua1
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Re: [UE5] Re:Memento White Shadow
« Reply #1 on: January 06, 2025, 05:42 »

Game: Re:Memento White Shadow (official site / playmarket)
UE5 version: 5.4
AES key: in the same place as usual (link)

Mostly supported with specific build from this topic. For general limitations and possible issues please read this topic.
I downloaded the latest PC client and updated the 7G file (not logged in to run the game). I also found the same key using AES_finder, but when I opened it with Umodel, I didn't see any related game assets, only some engine plugins and other assets. There is not much content in the game folder. And I also chose version 5.4.
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903061825
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Re: [UE5] Re:Memento White Shadow
« Reply #2 on: January 06, 2025, 06:53 »

I’m facing an issue where I am unable to export animations. However, I can preview them in [umodel] without any problem. After exporting, only the model is included, and the animation is missing.
Grateful!



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903061825
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Re: [UE5] Re:Memento White Shadow
« Reply #3 on: January 06, 2025, 13:32 »

When I try to export everything, the program crashes after a short while, and I’m not sure if it’s related to my computer.
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spiritovod
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Re: [UE5] Re:Memento White Shadow
« Reply #4 on: January 07, 2025, 02:25 »

@rendigua1: You need to open root folder of the game, otherwise additionally downloaded packages will be outside of umodel scope. Also you may use screenshot from the first post for reference - for example, where to find characters meshes. I would advice to view some tutorials about basic umodel usage (starting from the one from tutorials section) for better understanding how to perform scan and use flat view mode to sort and filter supported assets.

@903061825: I've updated specific build to fix some crashes for the game. But next time at least submit particular error message (there is "copy" button in crash window for that purpose), because usually it's not possible for me to test whole games, and upload problem asset if possible (it can be extracted via "save packages" option).
As for animations, with UE5 build you can export only those animations which are currently added to the mesh.
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903061825
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Re: [UE5] Re:Memento White Shadow
« Reply #5 on: January 07, 2025, 09:08 »

Thank you very much for your help! However, I didn't see any error messages when the crash occurred, so I wasn't able to copy the error details. I hope this information is helpful. Thanks again!
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spiritovod
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Re: [UE5] Re:Memento White Shadow
« Reply #6 on: January 08, 2025, 15:09 »

@903061825: If there is no crash window while umodel is crashing on batch export, it can be related to multi-threading issues, which I could never reproduce on my hardware. I can look into only those issues which can be reproduced by opening a particular asset.
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kadarko
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Re: [UE5] Re:Memento White Shadow
« Reply #7 on: January 09, 2025, 07:15 »

how come I can't find any of the models? I am using the latest build. there's literally no character folder like the one image shows.
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Skykila
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Re: [UE5] Re:Memento White Shadow
« Reply #8 on: March 03, 2025, 13:27 »

This meshes (Game/Resources/Characters/PC/PC_Ferrancy/Model/PC_Ferrancy.uasset,  Game/Resources/Characters/PC/PC_Hajin/Model/Pc_Hajin.uasset) returns an error.

Code:
FFileReader::Serialize: File=PC_Ferrancy.uexp <- FArchive::ByteOrderSerialize <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'PC_Ferrancy.PC_Ferrancy', pos=775CF1, ver=529/0 (unversioned), game=ue5.4 <- UObject::EndLoad <- LoadWholePackage: Game/Resources/Characters/PC/PC_Ferrancy/Model/PC_Ferrancy.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix107

Code:
FFileReader::Serialize: File=Pc_Hajin.uexp <- FArchive::ByteOrderSerialize <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'Pc_Hajin.Pc_Hajin', pos=484BD5, ver=529/0 (unversioned), game=ue5.4 <- UObject::EndLoad <- LoadWholePackage: Game/Resources/Characters/PC/PC_Hajin/Model/Pc_Hajin.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix107
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spiritovod
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Re: [UE5] Re:Memento White Shadow
« Reply #9 on: March 03, 2025, 20:31 »

@Skykila: It should be fixed now in the updated build. Thanks for the report, it was actually downgrade compared to two versions ago.
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spiritovod
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Re: [UE5] Re:Memento White Shadow
« Reply #10 on: November 19, 2025, 21:32 »

Since global version will be closed in a week, backup for it is added to the game topic at rin forums.
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