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Author Topic: MotoGP 25  (Read 708 times)
spiritovod
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MotoGP 25
« on: April 30, 2025, 21:32 »

Game: MotoGP 25 (steam page)
UE5 version: 5.5
AES key: in the same place as usual (link)

Mostly supported with specific build from this topic, you need to use game specific override. For general limitations and possible issues please read this topic.

If you want to extract non-native assets from the game, which are not supported by umodel, you can use respective quickbms script from specific scripts bundle, available in topic with keys. For more info read sticked topic and this post.


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« Last Edit: May 03, 2025, 20:22 by spiritovod » Logged
SFernandez
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Re: MotoGP 25
« Reply #1 on: May 02, 2025, 12:19 »

Sorry, I feel stupid but when try to open pak files with umodel they say unrecognized format and nothing appears to extract.
I use 4.20 versión, also the AES key seems not to work.
What am I doing wrong?
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spiritovod
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Re: MotoGP 25
« Reply #2 on: May 02, 2025, 19:56 »

@SFernandez: You need to use UE5 build from the topic linked in the first post, and use game specific override (with the game name) instead of generic engine version, then most things will work. You're probably confused by the header of the linked topic, but it's related to different game, you only need download link from there. Also make sure to read both of the linked topics carefully before submitting possible issues.
« Last Edit: May 02, 2025, 19:58 by spiritovod » Logged
BIKER7202
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Re: MotoGP 25
« Reply #3 on: May 03, 2025, 15:02 »

Hi, I was just wondering what the game specific override for MotoGP 25 changes?
I'm trying to extract the pak files from that game (to get files UE viewer doesn't support; locres file, Non-cooked DB, etc) but it seems the index is encrypted. This version of UE viewer seems to be able to read the folder structure though, so does it have specific overrides for the pak index?
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spiritovod
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Re: MotoGP 25
« Reply #4 on: May 03, 2025, 20:20 »

@BIKER7202: You can use respective quickbms script for extracting non-native assets. I've updated the first post with required info. Though all questions and issues related to quickbms scripts and their usage should be addressed to the topic with keys, such posts are usually removed from the forum, like explained in the sticked topic.
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BIKER7202
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Re: MotoGP 25
« Reply #5 on: May 04, 2025, 14:30 »

Thank you very much
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SFernandez
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Re: MotoGP 25
« Reply #6 on: May 05, 2025, 18:07 »

@SFernandez: You need to use UE5 build from the topic linked in the first post, and use game specific override (with the game name) instead of generic engine version, then most things will work. You're probably confused by the header of the linked topic, but it's related to different game, you only need download link from there. Also make sure to read both of the linked topics carefully before submitting possible issues.

Thanks a lot for your help!!! Now it's done, thanks a lot!
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