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Author Topic: MindsEye  (Read 587 times)
spiritovod
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MindsEye
« on: June 12, 2025, 05:06 »

Game: MindsEye (steam page)
UE5 version: 5.4
AES key: in the same place as usual (link)

Mostly supported with specific build from this topic, you need to use game specific override. For general limitations and possible issues please read this topic.

It's not recommended to use animations search, because the game is using retargeting via master skeleton for most of them, it's better to export only required animations manually. A little reminder that now you can export animations directly via directory tree and flat view without appending them to a mesh, like for most UE4 games.

If you want to extract non-native assets from the game, which are not supported by umodel, you can use respective quickbms script from specific scripts bundle, available in topic with keys. For more info read sticked topic and this post.


* Clipboard01.jpg (112.16 KB, 2554x1241 - viewed 169 times.)
« Last Edit: June 12, 2025, 11:41 by spiritovod » Logged
Tosyk
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Re: MindsEye
« Reply #1 on: June 12, 2025, 21:44 »

great work, my man  cool
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