Game: MindsEye (
steam page)
UE5 version: 5.4
AES key: in the same place as usual (
link)
Mostly supported with specific build from
this topic, you need to use game specific override. For general limitations and possible issues please read
this topic.
It's not recommended to use animations search, because the game is using retargeting via master skeleton for most of them, it's better to export only required animations manually. A little reminder that now you can export animations directly via directory tree and flat view without appending them to a mesh, like for most UE4 games.
If you want to extract non-native assets from the game, which are not supported by umodel, you can use respective quickbms script from specific scripts bundle, available in topic with keys. For more info read
sticked topic and
this post.