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Author Topic: The Cube, Save Us  (Read 2142 times)
jeenynz
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The Cube, Save Us
« on: October 19, 2025, 12:25 »

Game: THE CUBE, SAVE US Demo (XLGAMES https://store.steampowered.com/app/3810880/THE_CUBE_SAVE_US/)
UE version: 5.6 (current version)
AES key: in the same place as usual (link)


FPackageFileSummary::Serialize4 <- FPackageFileSummary<<: Ver=0/0 <- UnPackage::UnPackage: /Q9/Content/Entity/Character/PC/Costume_UpLowerSet/Costume_UpLower_0001/SK_PCF_Costume_UpLower_0001.uasset, ver=100000/0, game=ue4.0 <- UnPackage::LoadPackage(info): /Q9/Content/Entity/Character/PC/Costume_UpLowerSet/Costume_UpLower_0001/SK_PCF_Costume_UpLower_0001.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix160
« Last Edit: February 20, 2026, 16:46 by spiritovod » Logged
spiritovod
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Re: The Cube, Save Us
« Reply #1 on: October 19, 2025, 21:34 »

@jeenynz: You're using outdated specific build, with the latest one most things should work if correct engine version is selected.

I've updated specific build to fix some issues with batch operations like scan or animation search in 5.6 games. Most generic animations are retargeted via master skeleton, you can read brief explanation how it can be used in this topic ("testbody" mesh can be used as base one).


* Clipboard01.jpg (102.95 KB, 2555x1244 - viewed 598 times.)
« Last Edit: October 19, 2025, 21:36 by spiritovod » Logged
jeenynz
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Re: The Cube, Save Us
« Reply #2 on: February 20, 2026, 14:24 »

This game was updated today, but it's encrypted. Where can I get the AES key?
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spiritovod
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Re: The Cube, Save Us
« Reply #3 on: February 20, 2026, 16:49 »

@jeenynz: I've added reference to the topic with keys to the first post, current key from the list should work for playtest. But in general, all encryption related questions and keys requests should be addressed to the topic with keys, like explained in the sticked topic.
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jeenynz
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Re: The Cube, Save Us
« Reply #4 on: February 20, 2026, 18:18 »

@jeenynz: I've added reference to the topic with keys to the first post, current key from the list should work for playtest. But in general, all encryption related questions and keys requests should be addressed to the topic with keys, like explained in the sticked topic.
Thank you for the help
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