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Author Topic: FBX exporter Smoothing Groups problem  (Read 32097 times)
Gildor
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Re: FBX exporter Smoothing Groups problem
« Reply #15 on: September 07, 2012, 15:21 »

It's by design. FBX cannot hold multiple animations (that's why PSA format is still alive). By the way if you need to convert PSA into single FBX (when all tracks are concatenated into a single one) it's quite easy to modify batch converter to do so. One of purposes of this batch converter is to be an example of Max scripting using functions provided by ActorX Importer.
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SABREWULF
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Re: FBX exporter Smoothing Groups problem
« Reply #16 on: September 08, 2012, 20:43 »

What i need is all animations in single file WITH the bind pose.  I tryed to do that by fbx coz i was thinking that mayby if its a bug of actor x plugin that after read animations bind pose disapears  but  then it was  even worse coz it split all animations and i cant conect them  to one file again. Can u tell me whats wrong with the Actor x    why he distroys bilnd pose of every model after al load animations?
Is  there any way  to fix it?


Also thats not true that fbx cant handle multiple animations.
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Gildor
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Re: FBX exporter Smoothing Groups problem
« Reply #17 on: September 08, 2012, 20:53 »

Bind pose is stored in the mesh. Animation have no bind pose. There is no bug in my script.
Also thats not true that fbx cant handle multiple animations.
It's welcome to share information if you're know anything more than me. All I know is that FBX could store all tracks as a single track without holding information about separate track names, frames, and rates.
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SABREWULF
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Re: FBX exporter Smoothing Groups problem
« Reply #18 on: September 09, 2012, 20:16 »

Yes  ur right  now  about fbx   and  about bind pose  i need  it  badly with the animations   is the any way i can  have it with  animations?
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Gildor
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Re: FBX exporter Smoothing Groups problem
« Reply #19 on: September 09, 2012, 20:30 »

It is quite easy to modify importer or batch converter script to handle your situation. By the way I will not do this in the script because your requirements are very personal and useless for most of other people.
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SABREWULF
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Re: FBX exporter Smoothing Groups problem
« Reply #20 on: September 10, 2012, 12:17 »

 Cry
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