Good afternoon, taking advantage of this thread I would like to ask about how I can extract the information contained in the files ALLMESSAGE_SF.XXX and MISSIONMESSAGE_SF.XXX (Location data, texts), where UE Viewer says that it is not a visual element and shows:
Class statistics:
1 ObjectReferencer
2 Package
111 Sqex03DataMessage
Any additional details in the next post:
https://www.romhacking.net/forum/index.php?topic=39116.0Thank you.
Update: I just unzipped ALLMESSAGE_SF.XXX and extracted its packages with Unreal Package Decompressor and Unreal Package Extractor tools. Then I made a tiny change to test (I reversed the order of a word), in order to avoid even changing the file size. Then I repackaged everything using this tool I found (
https://github.com/SlowpokeVG/Drakengard-3-.xxx-Importer), against this there are two points of interest:
1. The repacking tool shows the following message "ALLMESSAGE_SF/allmessage/M_0010.Sqex03DataMessage 1.
46", in addition the new file weighs 68041KB more than the original one, being that talking about content they are exactly the same, why? This will affect the memory management in the game, won't it?
2. I also can't take the next step and see if the change was generated correctly, because although I could do the repackaging with Drakengard3Importer, I don't know how to compress the file back to its original format, in other words -> how to do the reverse process of Unreal Package Decompressor? By the way, the first 4 hexadecimal of the original file are 9E2A83C1, as I understand this is the "signature" that identifies the compression method used, right?