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Re: Actor X Importer for 3ds Max
« Reply #30 on: December 15, 2010, 14:20 » |
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Version 1.12 - added mesh rotation settings
- added protection from errors appeared when updating this script while 3ds Max is running
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« Last Edit: December 15, 2010, 17:21 by gildor »
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Re: Actor X Importer for 3ds Max
« Reply #31 on: December 15, 2010, 17:04 » |
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Thank you Gildor!
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Re: Actor X Importer for 3ds Max
« Reply #32 on: December 22, 2010, 23:33 » |
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Version 1.13 - mesh rotation formula is now identical to used in UnrealEd
- added "Clear scene" tool
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Re: Actor X Importer for 3ds Max
« Reply #33 on: December 30, 2010, 00:40 » |
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Version 1.14 - added "Batch export" tool
Actor X Importer package is now included script for batch conversion from this topic
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Re: ActorX Importer for 3ds Max
« Reply #34 on: May 03, 2011, 13:01 » |
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Version 1.16 - improved animation cleanup
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Re: ActorX Importer for 3ds Max
« Reply #35 on: November 06, 2011, 15:41 » |
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Version 1.17 - eliminated error messages when loading psk or psa file with unknown section name (SCALEKEYS etc)
- implemented support for pskx with 2 or more UV channels
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Re: ActorX Importer for 3ds Max
« Reply #36 on: November 09, 2011, 23:14 » |
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Version 1.18 - implemented support for animation tracks without translation keys
- reading extended psa information from the .config file, removed psax ANIMFLAGS section support
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Re: ActorX Importer for 3ds Max
« Reply #37 on: November 26, 2011, 22:50 » |
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Version 1.19 - implemented support for loading pskx files with more than 64k vertices
- added option to control behaviour of animation with rotation-only tracks: you can let AnimSet to decide which bones will use animated translation, you can force to use translation from the animation (old, pre-1.18 behaviour) or force to not use animated translation at all; the option is located in "Animation import" group
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Re: ActorX Importer for 3ds Max
« Reply #38 on: December 01, 2011, 19:16 » |
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Version 1.20 - implemented loading of DDS textures
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Re: ActorX Importer for 3ds Max
« Reply #39 on: December 06, 2011, 20:54 » |
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Version 1.21 - fixed "translation mode" checkbox to work with psa without config file
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Re: ActorX Importer for 3ds Max
« Reply #40 on: January 23, 2012, 12:21 » |
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Version 1.22 - fixed automatic loading of DDS textures for materials
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Re: ActorX Importer for 3ds Max
« Reply #41 on: February 07, 2012, 12:54 » |
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Version 1.23 - support for extra UV sets stored in standard psk format (ActorX 2010)
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Re: ActorX Importer for 3ds Max
« Reply #42 on: February 18, 2012, 13:46 » |
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Version 1.24 - fixed parsing psa config file with spaces in track names
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Re: ActorX Importer for 3ds Max
« Reply #43 on: June 02, 2012, 11:21 » |
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Re: ActorX Importer for 3ds Max
« Reply #44 on: June 10, 2012, 13:40 » |
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