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Author Topic: Help with game translation  (Read 59900 times)
boxov
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« Reply #45 on: October 21, 2009, 01:22 »

venomtrk, gildor  since all the same to pull subtitles? to open the file
SoundNodeWave? But as what? thx!
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Gildor
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« Reply #46 on: October 29, 2009, 18:26 »

This topic was splitted from
Batman game
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ldyksm
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« Reply #47 on: November 19, 2009, 21:38 »

Hello... maybe too late..hmm?

I wanna open .upk files too.
So, i read any idea in this post.

I decompressd what i want to open file using Gildor's tools. and tried open with Unreal Editor for UT3 the newest v2.1.(See picture)
http://blogfile.paran.com/BLOG_417911/200911/1258651579_sdfe.jpg

but i cant open it.
So, i can extract files, but cant repack like Rapid,

What should I do? any helps thank you!
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Gildor
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« Reply #48 on: November 20, 2009, 02:11 »

Are you opening in UT3 editor package from Unreal Tournament 3?
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ldyksm
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« Reply #49 on: November 20, 2009, 05:39 »

Are you opening in UT3 editor package from Unreal Tournament 3?

I installed Unreal Tournament 3 , and using included UT3Editor. and tried open batman upkfiles. you can see it on picture.
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Gildor
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« Reply #50 on: November 20, 2009, 14:15 »

UT3/UDK packages are not compatible with Batman.
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jeanlafrite
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« Reply #51 on: November 27, 2009, 15:46 »

Hi,

I need help!!! I read all messages for translate the subtitles to english in french but I don't succeed. Can you tell me the differents steps to follow for change the subtitle. I download your tools (extract and decompressor and I use the unreal editor of unreal III but it seems it doesn't work with file .upk of Batman). What is the others tools? Thanks for you help
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Gildor
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« Reply #52 on: November 27, 2009, 19:43 »

You should use "decompress.exe" to convert compressed packages to uncompressed. After that you may modify these packages with any binary editor.
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jeanlafrite
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« Reply #53 on: November 28, 2009, 21:18 »

Thanks for you answer. But I have the same error like rapid (before you update the decompresor) and i can't launch the game. I give up. But thank you for you help!!!!
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Flames_in_horizon
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« Reply #54 on: December 08, 2009, 17:06 »

hi,
is there a way to replace audio files in a UT3 game?
thanks to your extractor i can extract the audio files (SoundNodeWave), but i'm willing to alter them like dubbing in a new language, then replacing them in the game... is that possible? and if true, how?
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Gildor
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« Reply #55 on: December 08, 2009, 18:08 »

You may do:
1) decompress package using "Unreal Package Decompressor" to allow its modifications (of course, you should not do this step when package is not compressed; decompress.exe will simply copy package when it is not compressed)
2) use "umodel -list <package name>" - this will show list of objects inside archive with its file positions and sizes
3) extract sounds as you have do before
4) modify sound, resulting file length should be exactly the same as before
5) replace data block in package using positions acquired on step (2)

Of course I can be wrong, I've never done this before. May be other people can help?
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Flames_in_horizon
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« Reply #56 on: December 08, 2009, 19:07 »

so as far as i've understood, there is no way to repack (rebuild) the upk file, and what i gotta do is manually override the data block with something like an hex editor, true? what if the resulting sound files are to be in a different size? i don't know much about unreal editor, but isn't it possible to rebuild a upk file with ueditor?
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Gildor
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« Reply #57 on: December 08, 2009, 19:12 »

no
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Flames_in_horizon
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« Reply #58 on: December 08, 2009, 20:26 »

thnx Smiley
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jeanlafrite
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« Reply #59 on: December 18, 2009, 20:53 »

Hi, Someone can you tell me how translate the subtitle english in french in-game. Is it possible to make me a tutorial because I try everything but it doesn't work. And I use decompress.exe create by gildor on file .upk and  it's create a  directory unpacked and i modified the file .upk in unpacked with editor hexadecimal like Winhex, I save the file and I replace the file in directory of origin. But when I launch the game, then it's crash. Thank you for your help.
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