For the iPhone it stores two paks for this game. One is in /var/containers/bundle/application/ with the base game .pak which is used to install the second .pak to /var/mobile/containers/data/application/.
The first pak in /var/containers/ is 40.4MB and contains very limited meshes, but still generates the following error when attempting to open any mesh file:
SerializePackageFileSummary4 <- FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:/LineageS/Content/Assets/Meshes/S_Butterfly_Body.uasset, ver=100000/0, game=ue4.0 <- UnPackage::LoadPackage:/LineageS/Content/Assets/Meshes/S_Butterfly_Body.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_version=569
The second pak in /var/mobile/ is 740MB and contains most of the game's PCs, NPCs, Monsters, etc, and gives the following error when attempting to open any mesh:
FFileArchive::OpenFile <- FFileReader::FFileReader:/LineageS/Content/Mesh/Monster/BlackWolf/BlackWolf.uasset <- UnPackage::CreateLoader:/LineageS/Content/Mesh/Monster/BlackWolf/BlackWolf.uasset <- UnPackage::UnPackage:/LineageS/Content/Mesh/Monster/BlackWolf/BlackWolf.uasset, ver=100000/0, game=0 <- UnPackage::LoadPackage:/LineageS/Content/Mesh/Monster/BlackWolf/BlackWolf.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_version=569
I'll upload the first (smaller) pak now along with a 131MB file named "LineageS" with no format (I think it might be important) and the PkgInfo & Build.version files. If that isn't enough I'll upload as it's a larger file.
First Link:
https://www.mediafire.com/?hj3w6fooos6tdee