UE4 = v4.10.4 \Engine\Build\Build.version = {"MajorVersion": 4, "MinorVersion": 10, "PatchVersion": 4, "Changelist": 0, "IsLicenseeVersion": 0, "BranchName": ""}
AES = 0x37A0BC3DC2E01D9EB4923CA266A5701F56A4802347F07927FC3FC25C93B31B50
Compression = lz4I spent the past week trying to get anything out of this game. If only I found this thread before. This thread is 2 years old, and made even before release so I hope its not forgotten.
I been able to dump and decrypt/unpack the PAK files. But only a couple of assets can be opened in umodel, and it's the useless ones (Kraken collisions and clouds)
I am interested in the maps. I checked in hex editor and the .uasset files in islandmaps show something about package PF_DXT5 or PF_DXT1.
I really tried everything I could within my skills, and even though game is not supported I hope someone someday can help out. Even if just a way to manually extract a few umaps.
Works:Athena/Content/Models/Clouds/cloud_shroud_XX.uasset
Athena/Content/Models/Characters/Enemies/Kraken/KrakenWraps/kraken_shipgrab_01b_collision.uasset
Athena/Content/Tests/StaticMeshes/Rendering/shape_plane.uasset
Dont work. Everything else, incl other clouds:Athena/Content/Models/Clouds/cloud_shroud.uasset
Athena/Content/Models/Clouds/cloud_skelly_ship.uasset
Athena/Content/Models/Clouds/cloud_skull_fort.uasset
Common errors:
assertion failed: Ar.Tell() == SkipOffset
UTexture2D::Serialize4 <- UTexture2D::Serialize <- LoadObject:Texture2D'wsp_outpost_1_terrain.Texture2D_10', pos=105F651, ver=483/20, game=ue4.10 <- UObject::EndLoad <- LoadWholePackage:wsp_outpost_1_terrain <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey:key=6F, down=1 <- VisualizerLoop <- Main:umodel_build=1183
assertion failed: Ar.Tell() == SkipOffset
UTexture2D::Serialize4 <- UTexture2D::Serialize <- LoadObject:Texture2D'bsp_feature_smugglers_bay_questgen_default.bsp_feature_smugglers_bay_questgen_Default', pos=10397, ver=483/20, game=ue4.10 <- UObject::EndLoad <- LoadWholePackage:bsp_feature_smugglers_bay_questgen_default <- CUmodelApp::ShowPackageUI <- Main:umodel_build=1183
Memory: bad allocation size 2080374784 bytes
appMalloc:size=2080374784 (total=22 Mbytes) <- FArray::Empty:1157627904 x 76 <- TArray::Serialize:0/0 <- SerializeBulkArray <- FStaticMeshVertexBuffer4<< <- FStaticMeshLODModel4::SerializeBuffersLegacy <- FStaticMeshLODModel4<< <- TArray::Serialize:1/3 <- UStaticMesh4::Serialize <- LoadObject:StaticMesh4'cloud_skelly_ship.cloud_skelly_ship', pos=23C96, ver=483/20, game=ue4.10 <- UObject::EndLoad <- LoadWholePackage:cloud_skelly_ship <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey:key=6F, down=1 <- VisualizerLoop <- Main:umodel_build=1183
RawArray item size mismatch: expected 256, serialized 12
SerializeBulkArray <- FPositionVertexBuffer4<< <- FStaticMeshLODModel4::SerializeBuffersLegacy <- FStaticMeshLODModel4<< <- TArray::Serialize:1/3 <- UStaticMesh4::Serialize <- LoadObject:StaticMesh4'storm_orbiting_01_a.storm_orbiting_01_a', pos=4580B, ver=483/20, game=ue4.10 <- UObject::EndLoad <- LoadWholePackage:storm_orbiting_01_a <- CUmodelApp::ShowPackageUI <- Main:umodel_build=1183