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Re: Fortnite
« Reply #945 on: January 27, 2019, 01:30 » |
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would I have to connect the head and other accessories as 1 mesh before converting it to mixamo?
as the head and accessories are separate meshes wit their own rig, would I have to import each one separately or all together as a single mesh?
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Re: Fortnite
« Reply #946 on: January 27, 2019, 11:24 » |
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would I have to connect the head and other accessories as 1 mesh before converting it to mixamo?
as the head and accessories are separate meshes wit their own rig, would I have to import each one separately or all together as a single mesh?
Connect them and import as single mesh.
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Discord: NevecEx#3871
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Re: Fortnite
« Reply #947 on: January 28, 2019, 04:28 » |
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Where is and what is the name of the animation files for Orange Justice, I've been looking for them but I couldn't find them.
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@BattleDashBR
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Re: Fortnite
« Reply #948 on: January 28, 2019, 08:28 » |
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Where is and what is the name of the animation files for Orange Justice, I've been looking for them but I couldn't find them.
Animation/MainPlayer/Emotes/Mask_Off/Emote_Mask_Off_Intro_CMM_30fps.uasset Animation/MainPlayer/Emotes/Mask_Off/Emote_Mask_Off_Loop_CMM_30fps.uasset CMM Or CMF (Male or Female)
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@BattleDashBR
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Re: Fortnite
« Reply #949 on: January 28, 2019, 21:24 » |
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uModel dark theme or riot
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Re: Fortnite
« Reply #950 on: January 28, 2019, 22:35 » |
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uModel dark theme or riot
Gildor said he isn't going to add it to umodel. You can turn on High Contrast mode in win 10 for an easy dark mode, or you can use themes or you can use preview build of windows where you can turn on dark mode that supports explorers. This is with high contrast enabled 
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Discord: NevecEx#3871
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@BattleDashBR
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Re: Fortnite
« Reply #951 on: January 29, 2019, 02:45 » |
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uModel dark theme or riot
Gildor said he isn't going to add it to umodel. You can turn on High Contrast mode in win 10 for an easy dark mode, or you can use themes or you can use preview build of windows where you can turn on dark mode that supports explorers. This is with high contrast enabled  I already have the preview build I use the dark window mode it doesn't work on umodel tho rip
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Re: Fortnite
« Reply #952 on: January 29, 2019, 09:08 » |
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umodel uses standard Windows theme. It should have the same colors as Windows Explorer.
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Welcome to Gildor Forums
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Re: Fortnite
« Reply #953 on: January 29, 2019, 10:56 » |
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Nope stays white even with dark selected. Note - don't look at that black backgroud of the text in the path line, I tried to change some stuff in regedit etc, to nothing working except for that section 
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Blender + Linux User Here.
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Re: Fortnite
« Reply #954 on: January 29, 2019, 11:10 » |
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Umodel with "contrast black" theme activated on Win 8.1 
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Welcome to Gildor Forums
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Re: Fortnite
« Reply #955 on: January 29, 2019, 11:20 » |
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Yeah that's the only way for it to work, but I just can't stand the high contrast of the look of it, so just put up with it white lol.
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Blender + Linux User Here.
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Re: Fortnite
« Reply #956 on: January 29, 2019, 11:22 » |
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Windows up to version 7 had good possibilities to change theme. Thanks to their managers, Win 8 had MUCH less possibilities for that, and Win 10 even less.
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Welcome to Gildor Forums
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Re: Fortnite
« Reply #957 on: January 29, 2019, 11:27 » |
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Yeah there are some themes out there that did make uModel change color, just got to find them again.
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Blender + Linux User Here.
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Re: Fortnite
« Reply #958 on: January 29, 2019, 16:12 » |
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V7.3 AES Key:
0xD23E6F3CF45A2E31081CB7D5F94C85EC50CCB1A804F8C90248F72FA3896912E4
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Re:Fortnite
« Reply #959 on: January 30, 2019, 13:51 » |
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when i try to assign the marshmello skeleton to another skeleton it just crashes the engine because it has to regenerate the skeleton.
I think this is because it is a NPC and if Im wrong please tell me why.
Thanks.
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« Last Edit: January 31, 2019, 06:45 by Blenux »
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