Yes i did, its the same as in 3ds max. I just need to import it in the center with working root bone.
I can't do anything with this then. Everything works as it should. Possible reasons of the problem:
1) this animset was created for a different model
2) animation settings are wrong and set up in some different way - you may try to edit .config file for animation in attempt to make it better (very advanced task, you should know what you do)
3) this game has something customized in animation system
4) may be a problem with umodel, but this is very unlikely - in most cases everything works as it should.
This problem has just models with this anim set as i wrote in last reply:
[AnimSet]
bAnimRotationOnly=1
Try to remove .config file and import animation again. This is the case #2 - "animation settings are wrong".