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Author Topic: All Points Bulletin UE3 Map files  (Read 692 times)
Dropoff
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« on: January 16, 2019, 15:42 »

Hi all, i want to ask if its possible to dump list of coordinates (position, rotation, scale) from unreal map file. Umodel can open map files from that game but cant show any useful info. Here is some example map files: https://mega.nz/#!h00TzQSC!GqRJa1N0JGRg5GqBBvdvJkgC4D28Nc_Ma4kt9WR3ueo
I also included some small test maps just in case.
« Last Edit: January 16, 2019, 15:56 by Dropoff » Logged
Dropoff
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« Reply #1 on: January 17, 2019, 21:45 »

Ok, i found coordinates for models, they are in cStreamedBuildingActor class, but i have no idea how determine which model is used in class, and it seems like names in file are in wrong order compared to classes.
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Dropoff
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« Reply #2 on: January 19, 2019, 17:59 »

So, nobody cant help? All i need now is a way to get name of model used in object but all i have is just like "cStreamedBuildingActor_1000 , cStreamedBuildingActor_1001" etc.
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Juso3D
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« Reply #3 on: January 19, 2019, 21:43 »

Maps files are not supported with uModel....
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