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Author Topic: All Points Bulletin UE3 Map files  (Read 3719 times)
Dropoff
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All Points Bulletin UE3 Map files
« on: January 16, 2019, 15:42 »

Hi all, i want to ask if its possible to dump list of coordinates (position, rotation, scale) from unreal map file. Umodel can open map files from that game but cant show any useful info. Here is some example map files: https://mega.nz/#!h00TzQSC!GqRJa1N0JGRg5GqBBvdvJkgC4D28Nc_Ma4kt9WR3ueo
I also included some small test maps just in case.
« Last Edit: January 16, 2019, 15:56 by Dropoff » Logged
Dropoff
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Re: All Points Bulletin UE3 Map files
« Reply #1 on: January 17, 2019, 21:45 »

Ok, i found coordinates for models, they are in cStreamedBuildingActor class, but i have no idea how determine which model is used in class, and it seems like names in file are in wrong order compared to classes.
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Dropoff
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Re: All Points Bulletin UE3 Map files
« Reply #2 on: January 19, 2019, 17:59 »

So, nobody cant help? All i need now is a way to get name of model used in object but all i have is just like "cStreamedBuildingActor_1000 , cStreamedBuildingActor_1001" etc.
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Juso3D
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Re: All Points Bulletin UE3 Map files
« Reply #3 on: January 19, 2019, 21:43 »

Maps files are not supported with uModel....
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Blender + Linux User Here.
darktanz
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Re: All Points Bulletin UE3 Map files
« Reply #4 on: October 04, 2024, 22:42 »

hey i played lot of apb back in the days. so i wanted to remaster some map in unreal but when i tried to export map from apb with umodel it always gives me bad allocation error size. i will attach error down below to better explain the situation


* Screenshot 2024-10-03 210029.jpeg (268.41 KB, 1866x637 - viewed 608 times.)
« Last Edit: October 04, 2024, 22:44 by darktanz » Logged
spiritovod
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Re: All Points Bulletin UE3 Map files
« Reply #5 on: October 05, 2024, 19:33 »

@darktanz: Check the game topic for possible solution: https://www.gildor.org/smf/index.php/topic,799.msg48062.html#msg48062

Though I didn't improve original compatibility with the game, and if something doesn't look correct, most likely it will not be fixed, because it's using very customized engine.
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