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Author Topic: [UE4] Mortal Kombat Mobile  (Read 3442 times)
fuegofuego2
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« Reply #15 on: September 05, 2019, 12:06 »





This are the settings Am using so far
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Gildor
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« Reply #16 on: September 05, 2019, 12:08 »

The thread says this game is using UE4.19, not 4.20.
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fuegofuego2
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« Reply #17 on: September 05, 2019, 12:12 »

Some errors while exctracting the SKELETAL MESHES

will try to extract more specific folders. Maybe this BARAKA character is wrong somehow

upload images for free
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fuegofuego2
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« Reply #18 on: September 05, 2019, 12:13 »

The thread says this game is using UE4.19, not 4.20.

WAWW! then that means it's wrong on the Table Compability right?    Huh?
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Gildor
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« Reply #19 on: September 05, 2019, 12:20 »

Hmmm ... Perhaps it's wrong there. The information is filled with this thread data (I never tried this game), so I don't know why there's a mistake. May be one of posts with version information was edited.
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fuegofuego2
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« Reply #20 on: September 05, 2019, 12:21 »

It worked after putting 4.19!!!!!!!!!!!!!!!!!!!!!  cool cool cool cool cool cool cool cool cool cool  cheesy cheesy cheesy cheesy cheesy cheesy cheesy cheesy laugh laugh laugh laugh grin grin grin grin








Thaaaaaankksss!!!!! You made somebody's existenceeee veeeeeeryyyyy haappyyyyyyyy today!!
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A9strack3d
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« Reply #21 on: July 02, 2022, 21:57 »

So, I hate to dig up an old post but, does anyone know what they did with the .obb file?? I have been digging thru it for months just fine until the update, I want to view the new stuff but can't find the .obb anymore, anyone have any ideas??
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Goldermor
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« Reply #22 on: August 03, 2023, 08:25 »

So, I hate to dig up an old post but, does anyone know what they did with the .obb file?? I have been digging thru it for months just fine until the update, I want to view the new stuff but can't find the .obb anymore, anyone have any ideas??

unzip game's apk, go to "assets", extract "main.obb.png", name it "main.obb"(or do not) and open with WinRar. Go to "MKMobile/Content/Paks" and here your pak file. Extract it and open with umodel (4.26 unreal version)

p.s. Gildor pls change the version in the compatibility table to 4.26
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