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Author Topic: Kurtzpel  (Read 8563 times)
spiritovod
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Re: Kurtzpel
« Reply #60 on: May 01, 2020, 15:51 »

While rin forums are not available, you can grab key finder on zenhax and find the key by yourself.
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BLMTuan
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Re: Kurtzpel
« Reply #61 on: May 01, 2020, 20:56 »

Thank you so much XD
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ByWood
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Re: Kurtzpel
« Reply #62 on: June 22, 2020, 17:20 »

Latest aeskey : 0xE7BECFFD7B408516861CC0385934D286B004690D9013D8263951ACCEA3C888D3
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Jrok
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Re: Kurtzpel
« Reply #63 on: June 25, 2020, 09:22 »

How can this be solved?


* J~TLD4J3C6]UUN`6$LW{$NE.png (22.42 KB, 546x361 - viewed 239 times.)
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spiritovod
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Re: Kurtzpel
« Reply #64 on: June 25, 2020, 15:53 »

@Jrok: It seems you're using wrong engine version: https://www.gildor.org/smf/index.php/topic,6608.msg35916.html#msg35916
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Jrok
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Re: Kurtzpel
« Reply #65 on: June 26, 2020, 08:15 »

@Jrok: It seems you're using wrong engine version: https://www.gildor.org/smf/index.php/topic,6608.msg35916.html#msg35916
Thank you
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rroobboo
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Re: Kurtzpel
« Reply #66 on: June 26, 2020, 12:38 »

@Jrok: It seems you're using wrong engine version: https://www.gildor.org/smf/index.php/topic,6608.msg35916.html#msg35916
Yes, it works with UE 4.24, it needs to be changed in the table of compatibility
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Jrok
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Re: Kurtzpel
« Reply #67 on: June 26, 2020, 12:50 »

@Jrok: It seems you're using wrong engine version: https://www.gildor.org/smf/index.php/topic,6608.msg35916.html#msg35916
Yes, it works with UE 4.24, it needs to be changed in the table of compatibility
thank
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shadowtrooper
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Re: Kurtzpel
« Reply #68 on: August 14, 2020, 01:41 »

I'm having trouble locate the file with the skeletal or static mesh of the character I created even through scan. Does anyone know what the specific unit is called? Also I'm looking to export the model into Blender but mostly all the UE Viewer guide videos are 7 years old and I'm seeing are for into Maya. Is there a way to port it into Blender from Maya or any up to date guides or do those old ones still apply? Thanks
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Gildor
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Re: Kurtzpel
« Reply #69 on: August 15, 2020, 14:32 »

but mostly all the UE Viewer guide videos are 7 years old
Are you sure? 2016-2019 year there. May be you're looking at wrong youtube channel?
https://www.youtube.com/playlist?list=PLJROJrENPVvK-V8PCTR9qBmY0Q7v4wCym
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CosmicDreams
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Re: Kurtzpel
« Reply #70 on: August 17, 2020, 17:09 »

I'm having trouble locate the file with the skeletal or static mesh of the character I created even through scan. Does anyone know what the specific unit is called? Also I'm looking to export the model into Blender but mostly all the UE Viewer guide videos are 7 years old and I'm seeing are for into Maya. Is there a way to port it into Blender from Maya or any up to date guides or do those old ones still apply? Thanks
Depends on what you're looking for.
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Swagsy
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Re: Kurtzpel
« Reply #71 on: August 18, 2020, 18:29 »

Does anyone have Marian Vendor? I was able to find the head and the hair, but the body and the staff are missing
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Swagsy
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Re: Kurtzpel
« Reply #72 on: August 19, 2020, 13:34 »

Is she actually even still in the game files? After all, PvE was removed
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Swagsy
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Re: Kurtzpel
« Reply #73 on: August 20, 2020, 05:55 »

I got it, the accessories were just all over the place in the Items folder, does anyone know why the materials aren't correct maybe?


* screen.png (87.41 KB, 920x769 - viewed 273 times.)
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Cpt_Jack_Irons
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Re: Kurtzpel
« Reply #74 on: January 06, 2022, 22:01 »

I'm looking at 3 certian models and their textures are messy and on two of them their hair is missing

any help or is there nothing that can be done about it?
« Last Edit: January 06, 2022, 22:19 by Cpt_Jack_Irons » Logged
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