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Author Topic: Wild Life  (Read 3852 times)
bluestar-60
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Re: Wild Life
« Reply #15 on: May 18, 2019, 19:02 »

-_- so thats where i was going wrong i was expecting the animations to be separate files and there not
for the love of god i bet there's common knowledge as well

Thanks for being patient with me i have the anims in blender now
Thankyou Cheesy
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Juso3D
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Re: Wild Life
« Reply #16 on: May 18, 2019, 21:01 »

Yes if you load all animations in uModel it will extract them out in one single file, if you want only one animation per .psa you have to manually export each one out.
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Blender + Linux User Here.
LulzDuMaxima
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Re: Wild Life
« Reply #17 on: August 20, 2023, 03:09 »

Not for do necropost, but the game data cannot be view with umodel anymore.
I even extract all the data of the .pak for see if it was protect but still it doesn't load a single model with the latest build of Umodel.

One model example of how it is encrypted now.

https://mega.nz/file/tvpDSJbR#3zy4KaFoL8IEpDByY3M343sXXeZfFQhDEcPorwX5tqE
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GDL
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Re: Wild Life
« Reply #18 on: August 20, 2023, 04:24 »

Not for do necropost, but the game data cannot be view with umodel anymore.
I even extract all the data of the .pak for see if it was protect but still it doesn't load a single model with the latest build of Umodel.

One model example of how it is encrypted now.

https://mega.nz/file/tvpDSJbR#3zy4KaFoL8IEpDByY3M343sXXeZfFQhDEcPorwX5tqE

This game uses UE5.2 and is not even encrypted with a custom format or AES key, just use the v5 umodel from this topic:

https://www.gildor.org/smf/index.php/topic,7906.0.html
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LulzDuMaxima
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Re: Wild Life
« Reply #19 on: August 20, 2023, 16:47 »

This game uses UE5.2 and is not even encrypted with a custom format or AES key, just use the v5 umodel from this topic:

https://www.gildor.org/smf/index.php/topic,7906.0.html
Thanks! that did the trick! I didn't know they had a separate build for U5.
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GDL
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Re: Wild Life
« Reply #20 on: August 21, 2023, 01:40 »

This game uses UE5.2 and is not even encrypted with a custom format or AES key, just use the v5 umodel from this topic:

https://www.gildor.org/smf/index.php/topic,7906.0.html
Thanks! that did the trick! I didn't know they had a separate build for U5.

Spiritovod is kind a genius and he has come up with a bunch of different versions of ueviewer for different UEx.x variants per game(s), I only wish someone would put all of them in a single repository to keep better track or all of them  wink
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