Hi!
I managed to import all parts of a character into blender using .psk files exported from UModel, and I'm trying to make it dance.
It's working fine at 99%, except that when I apply the animation from the .psa the face seems to get distorted:
You can see that the upper lip and the arch of the eyebrows is wrong. The head is also weird (it has a hole) but you can't see it because of the hoodie.
I'm not sure if the issue is with the UModel export, the psk/psa importer for blender, or a combination of both?
.blend with all 3 parts of the skin:
https://cdn.discordapp.com/attachments/420196327088062467/618087534181744640/durr_pj_static.blend.psa file to apply:
https://cdn.discordapp.com/attachments/420196327088062467/618087544390811658/Emote_Hip_Hop_CMM.psaAny idea how to fix that?