I would first like to thank you Gildor (again) for such a wonderful tools and support.
I'm trying to create with some tools a special file (Geodata) to be read by Lineage II L2J servers, the problem is that this tools collects information from UTX, UNR and USX files, but some times this tool gives errors because it can not properly read these damaged, encrypted or malformed files.
this is what i want to do:
1- use umodel to extract StaticMesh fron Lineage II USX file.
No problem here, I extracted these objects and I can see properly with MilkShape 3D.
2- use the extracted files without modifying them to create a new
USX file with the same name and extructure in UnrealEd.
This is where I'm really lost and need help, because I have not been able to import the extracted
PSK in UnrealEd to create a new
USX Can you help me please? how can i import this
PSK in UnrealEd?
I do this with the UTX files and I can say it was a success!
Best regard,
Cuba