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Author Topic: Valorant  (Read 58103 times)
spiritovod
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Re: Valorant
« Reply #180 on: April 12, 2024, 21:41 »

@baby: I can only suggest to look for some general umodel tutorials, starting from the one from tutorials section. There are plenty of them over the net, for particular games or more general ones.
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baby.
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Re: Valorant
« Reply #181 on: May 29, 2024, 16:15 »

Is there any Valorant? I am in China and cannot find any relevant content. Can you help me?
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Eggo
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Re: Valorant
« Reply #182 on: July 16, 2024, 06:58 »

Is there anyone who knows how to fix this error I get when trying to import valorant skelmeshes?

Report: Error
Python: Traceback (most recent call last):
File "C:\Users\callu\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_import_scene_unreal_psa_psk_280.py", line 2047, in execute
description = "Try to place UV points (coords) to different UV maps, according to material index of the Wedge(UV-Vertex-MateralIndex)."\
File "C:\Users\callu\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_import_scene_unreal_psa_psk_280.py", line 1163, in pskimport
uvLayer = mesh_data.uv_layers[counter - len(Extrauvs)]
AttributeError: 'Pose' object has no attribute 'bone_groups'

Haven't seen anyone talk about this exact error so forgive me if this is a repost. I am using floxay's addon.
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spiritovod
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Re: Valorant
« Reply #183 on: July 17, 2024, 17:07 »

@Eggo: This addon is aimed for 2.x blender versions. If you are using 3 and newer, consider using more recent versions of importing addon from here. Or install older version of blender.
« Last Edit: July 17, 2024, 17:09 by spiritovod » Logged
tranquillity
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Re: Valorant
« Reply #184 on: July 23, 2024, 20:14 »

how can I export and use the animation of the first person knife and character models into UE5? so far I've managed to export the different agents 1st & 3rd person models with animations, same for the S0_melee, through blender, but I've no idea how to use the S0 melee one animations, most are additives and I can't export/use those right "the appear wrong in UE & idk how to fix it", basically what I'm trying to do is just have a 1st person model say reyna's with the knife in hand and idle/walk/run/equip ... & so on animations to for my FPS character to appear "in first person/plater view" like it does on valorant
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