Gildor's Forums

Author Topic: Tony Hawk's Pro Skater 1+2  (Read 1235 times)
spiritovod
Hero Member
*****
Posts: 925


View Profile
Tony Hawk's Pro Skater 1+2
« on: August 18, 2020, 19:49 »

Game: Tony Hawk's Pro Skater 1+2 (EGS page)
UE4 version: 4.24
AES key: in the same place as usual (link) - for demo only
 
It's remaster of original Tony Hawk's Pro Skater games. All works fine - including meshes, textures and animations - with the latest umodel build (1585 at the moment). Some materials are custom. Full PC version is using custom encryption and should be extracted first.

Update: Full PS4 version is not encrypted and fully compatible with umodel (tested on 1527 build).

Update 2: Script for extracting assets from full PC versions of the game is now available in specific scripts bundle, available here. For more info read bottom part of this post.


* Clipboard03.jpg (126.46 KB, 2543x1224 - viewed 257 times.)

* Clipboard04.jpg (117.89 KB, 2547x1236 - viewed 61 times.)
« Last Edit: January 29, 2022, 04:46 by spiritovod » Logged
Rocailloux
Newbie
*
Posts: 10


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #1 on: September 15, 2020, 23:03 »

Doesn't work for full version, it only shows video content. How can I see files from full version? Different AES key?
Logged
Rocailloux
Newbie
*
Posts: 10


View Profile
Tony Hawk Pro Skater 1+2 Remake
« Reply #2 on: September 15, 2020, 23:07 »

When I try to open full game in the newest UE Viewer with this AES key: 0x3F892F69651245D4E11C053D6A9E079628F57237408B762054FBCEA071DBFECF

It only shows content seen on the screenshot. Anyone has any idea how to see full content all files?
Logged
spiritovod
Hero Member
*****
Posts: 925


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #3 on: September 16, 2020, 03:04 »

@Rocailloux: This is key for demo version. Key for the full version is different, but since full version is using custom aes encryption (compared to demo), it's useless. Unless someone will RE decryption routine, it's impossible to get assets from the full version. 
Logged
Rocailloux
Newbie
*
Posts: 10


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #4 on: September 16, 2020, 11:51 »

Do you know From were I can get demo version?
Logged
spiritovod
Hero Member
*****
Posts: 925


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #5 on: September 16, 2020, 15:59 »

@Rocailloux: I got it from the game topic at rin forums.
Logged
spiritovod
Hero Member
*****
Posts: 925


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #6 on: March 19, 2021, 01:06 »

Just fyi, PS4 version of the game is not encrypted at all, so I've updated first post with relevant info.
Logged
tylerTHPS
Newbie
*
Posts: 1


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #7 on: April 14, 2021, 20:28 »

Just fyi, PS4 version of the game is not encrypted at all, so I've updated first post with relevant info.

But the pkg is encrypted by a passcode? How did you bypass that to get the UE data?

**edit, disregard. I only considered extracting from the pkg, hehe.
« Last Edit: April 14, 2021, 22:43 by tylerTHPS » Logged
spiritovod
Hero Member
*****
Posts: 925


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #8 on: January 28, 2022, 04:02 »

Latest PC versions of the game are now extractable with specific script. First post is updated with respective info.
Logged
bGoatBiz
Newbie
*
Posts: 1


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #9 on: January 30, 2022, 09:05 »

Some images and decals show up/export correctly. However, some images are all distorted. Any help would be greatly appreciated! <3

PS4 console
Unreal 4.24 version

example:

Edit: I'm fully aware this particular image is completely viewable in its entirety in the PC pak, however, there are some texture files I've found that are in PC pak that are not in PS4 pak that have this issue.
Logged
spiritovod
Hero Member
*****
Posts: 925


View Profile
Re: Tony Hawk's Pro Skater 1+2
« Reply #10 on: January 30, 2022, 17:22 »

@bGoatBiz: I've improved support for most PS4 textures in latest specific build from this topic. Though non-square textures in FloatRGBA format are still corrupted, probably they should be handled separately in some particular way or through third party programs like rawtex.


* Clipboard03.jpg (145.29 KB, 2545x1245 - viewed 28 times.)
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS