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Author Topic: [UE4] Soul Dossier  (Read 770 times)
spiritovod
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[UE4] Soul Dossier
« on: January 23, 2021, 22:15 »

Game: Soul Dossier / 封灵档案 (steam page)
UE4 version: 4.26
AES key: in the same place as usual (link)

Static meshes and textures works fine with the latest umodel build (1487 at the moment). Almost all materials are custom.
Update: Skeletal meshes and animations also works fine with umodel builds starting from 1504 and newer.

It's not directly related, but as you know umodel works fine only with external paths with characters supported by current locale (if forced unicode option is not set in regional settings). For example, if you're using english locale, you can't open paks from a folder with chinese characters (umodel will not recognize them). Though if you have "Beta: Use Unicode UTF-8 for worldwide language support" option enabled in regional settings, umodel will work fine with any kind of external paths regardless of current locale, but use that option with caution due to possible problems with other apps.


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« Last Edit: June 13, 2021, 21:47 by spiritovod » Logged
spiritovod
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Re: [UE4] Soul Dossier
« Reply #1 on: June 13, 2021, 19:33 »

First post updated. The game is fully supported in recent umodel builds.
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Anathema
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Re: [UE4] Soul Dossier
« Reply #2 on: June 14, 2021, 14:34 »

Thank you =w=7
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