Gildor's Forums

Author Topic: Century: Age of Ashes  (Read 5683 times)
Nisama
Newbie
*
Posts: 1


View Profile
Re: Century Age of Ashes CBT
« Reply #15 on: December 03, 2021, 02:59 »

First day of the release and im getting this error. Am i doing something wrong or are the files simply compressed differently now so the app cant extract them?

lzo_decompress(1163,2392) returned -6
appDecompress: CompSize=1163 UncompSize=2392 Flags=0xFF Bytes=9BC1 <- SerializeCompressed <- FPakFile::Serialize: file=/Game/Characters/Hero/H02/ABP_Menu_H02.uasset <- FArchive::ByteOrderSerialize <- UnPackage::CreateLoader: /Game/Characters/Hero/H02/ABP_Menu_H02.uasset <- UnPackage::UnPackage: /Game/Characters/Hero/H02/ABP_Menu_H02.uasset, ver=100000/0, game=0 <- UnPackage::LoadPackage(info): /Game/Characters/Hero/H02/ABP_Menu_H02.uasset <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579
Logged
SYNDERAGE
Newbie
*
Posts: 3


View Profile
Re: Century Age of Ashes CBT
« Reply #16 on: December 03, 2021, 03:10 »

First day of the release and im getting this error. Am i doing something wrong or are the files simply compressed differently now so the app cant extract them?

lzo_decompress(1163,2392) returned -6
appDecompress: CompSize=1163 UncompSize=2392 Flags=0xFF Bytes=9BC1 <- SerializeCompressed <- FPakFile::Serialize: file=/Game/Characters/Hero/H02/ABP_Menu_H02.uasset <- FArchive::ByteOrderSerialize <- UnPackage::CreateLoader: /Game/Characters/Hero/H02/ABP_Menu_H02.uasset <- UnPackage::UnPackage: /Game/Characters/Hero/H02/ABP_Menu_H02.uasset, ver=100000/0, game=0 <- UnPackage::LoadPackage(info): /Game/Characters/Hero/H02/ABP_Menu_H02.uasset <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579

same problem(
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2328


View Profile
Re: Century Age of Ashes CBT
« Reply #17 on: December 03, 2021, 18:03 »

Apparently they've modified compression scheme. Unfortunately I don't have much time lately to investigate such things, but if someone still has files from second closed beta (from around this year's spring), please PM me, it would be appreciated.
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2328


View Profile
Re: Century Age of Ashes CBT
« Reply #18 on: January 11, 2022, 23:46 »

On the screenshot (already removed) assets are opened from extracted folder, not from a package (root folder for default mount point is different). I suppose there shouldn't be any problem with already extracted resources, but default tools like unrealpak will certainly not work for game package, unless they're somehow modified. There is also a development build for this game, according to steamdb, so there are various possibilities, including possible third-party tools for extraction.

If no actual solution will be provided in near future, I'll ask to remove all posts from the topic up until this one, since the rest doesn't contain any valuable information and can be considered as offtopic and speculations.
« Last Edit: January 12, 2022, 16:53 by spiritovod » Logged
Motoko
Newbie
*
Posts: 3


View Profile
Re: Century Age of Ashes CBT
« Reply #19 on: January 13, 2022, 06:57 »

Since CBT is (to my knowledge) unavailable (as the game has already released) they have indeed changed the compression so without a specific script, no, you cannot open the content in any program. This thread still has a use (why make two threads for the same game?)

Someone will have to write a third-party tool to extract the .pak contents (there is only one .pak in the content folder.)
Logged
SYNDERAGE
Newbie
*
Posts: 3


View Profile
Re: Century Age of Ashes CBT
« Reply #20 on: January 22, 2022, 19:35 »

Any news?
Logged
hivoltage
Newbie
*
Posts: 1


View Profile
Re: Century Age of Ashes CBT
« Reply #21 on: February 02, 2022, 16:01 »

It appears to be set up using a DB via the network between the server and client. There is a file that is set up so that only the game knows where and how to extract it into memory. I notice the game shut down VLC and other apps to free up memory for the game. If there is a memory extractor out there it may work. However because they moved the game files or at least some of them to the sever they are not on your system unless you are actually playing the game. \SteamLibrary\steamapps\common\Century\Century\Binaries\Win64 <-- This folder contains all the DLL's necessary to run the game. I am not a seasoned or experienced programmer to debug these nor do I have time. Its an interesting game and I had no idea it was created until recently.
Logged
Motoko
Newbie
*
Posts: 3


View Profile
Re: Century Age of Ashes CBT
« Reply #22 on: February 03, 2022, 03:40 »

It appears to be set up using a DB via the network between the server and client. There is a file that is set up so that only the game knows where and how to extract it into memory. I notice the game shut down VLC and other apps to free up memory for the game. If there is a memory extractor out there it may work. However because they moved the game files or at least some of them to the sever they are not on your system unless you are actually playing the game. \SteamLibrary\steamapps\common\Century\Century\Binaries\Win64 <-- This folder contains all the DLL's necessary to run the game. I am not a seasoned or experienced programmer to debug these nor do I have time. Its an interesting game and I had no idea it was created until recently.

There are still people datamining the game, so this is false.
Logged
Thetahs
Newbie
*
Posts: 2


View Profile
Re: Century Age of Ashes CBT
« Reply #23 on: April 27, 2022, 09:52 »

Any updates or anyone have any luck?
Logged
Motoko
Newbie
*
Posts: 3


View Profile
Re: Century Age of Ashes CBT
« Reply #24 on: April 29, 2022, 00:22 »

Any updates or anyone have any luck?

Nope. Most people cba to share what they found if anything.
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2328


View Profile
Re: Century Age of Ashes CBT
« Reply #25 on: January 20, 2023, 18:21 »

Support for latest game versions is added to specific build from this topic - no special override is required, simply choose proper engine version (4.27 for latest versions, 4.26 for older ones).
Alternatively, you can extract game packages with respective quickbms script from specific scripts bundle, available here (for more info read sticked topic), and then open extracted assets in latest official umodel build (1589 at the moment).


* Clipboard01.jpg (100.38 KB, 2556x1248 - viewed 247 times.)
« Last Edit: August 14, 2023, 22:27 by spiritovod » Logged
TokiFuko
Newbie
*
Posts: 1


View Profile
Re: Century: Age of Ashes
« Reply #26 on: September 05, 2023, 19:47 »

Hi, everyones!
Do it works with newest version of game? August updates, includes wolves riders
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2328


View Profile
Re: Century: Age of Ashes
« Reply #27 on: September 07, 2023, 21:32 »

@TokiFuko: Afaik, latest game version is still supported by specific build, mentioned above.
Logged
Dushess
Newbie
*
Posts: 1


View Profile
Re: Century: Age of Ashes
« Reply #28 on: September 19, 2024, 14:27 »

@TokiFuko: Afaik, latest game version is still supported by specific build, mentioned above.
07, no longer works, game switched to version 4.27.2 and meshes can't be exported from that moment.
upd: strange, but working, didn't check for stability, but it's "material" version of the app. (also winguard's cape 03 is broken, do not extract)
« Last Edit: September 19, 2024, 14:53 by Dushess » Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2328


View Profile
Re: Century: Age of Ashes
« Reply #29 on: September 19, 2024, 20:54 »

@Dushess: The issue with particular assets like that cape should be fixed now in the updated specific build.
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS