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Author Topic: [UE4] Farlight 84  (Read 133 times)
spiritovod
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[UE4] Farlight 84
« on: February 15, 2021, 18:38 »

Game: Farlight 84 (playmarket)
UE4 version: 4.25
AES key: in the same place as usual (link)

Textures are working fine with the latest umodel build (1504 at the moment). Skeletal meshes and animations are supported with specific umodel build and respective override settings. Static meshes are not supported, error looks like this:
Code:
Package "04_Biomes/Bushes/Bush_Desert_01_A.uasset": wrong export index 510
UnPackage::CreateExport: 04_Biomes/Bushes/Bush_Desert_01_A.uasset:510 <- UnPackage::SerializeUObject <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'Bush_Desert_01_A.Bush_Desert_01_A', pos=E58, ver=518/0 (unversioned), game=ue4.25 <- UObject::EndLoad <- LoadWholePackage: 04_Biomes/Bushes/Bush_Desert_01_A.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1504

 
Some samples for future references: link


* Clipboard04.jpg (145.45 KB, 2544x1228 - viewed 58 times.)
« Last Edit: February 16, 2021, 03:52 by spiritovod » Logged
spiritovod
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Re: [UE4] Farlight 84
« Reply #1 on: February 16, 2021, 03:55 »

First post updated, skeletal meshes and animations works fine with specific umodel build.
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