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Author Topic: MK9  (Read 91091 times)
D2rnattakorn
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MK9
« on: March 12, 2011, 18:04 »

Hello people.

I know this for some time now that the new MK9 is using Unreal.
I saw that there are files from PS3 Demo posted in XeNTaX and I want to repost his files here.

CHAR_SUBZERO.XXX: http://www.megaupload.com/?d=4LXAAOA2
FATALITYART.XXX: http://www.megaupload.com/?d=RJAPAEV4

I try with the new UE Viewer but nothing work.
So please take a look at this

Thank You
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Gildor
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Re: MK9
« Reply #1 on: March 12, 2011, 18:07 »

http://www.gildor.org/smf/index.php/topic,770.0.html

This game will not be supported until release.
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D2rnattakorn
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Re: MK9
« Reply #2 on: March 12, 2011, 20:08 »

Ops..Sorry about that, I did not see that post but thank you for your reply.
I will wait until the game release.
Thank
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][UNREAL][
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Re: MK9
« Reply #3 on: April 11, 2011, 00:42 »

http://www.gildor.org/smf/index.php/topic,770.0.html

This game will not be supported until release.

But the oficial demo cannot be a "release"?
 Huh?
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Gildor
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Re: MK9
« Reply #4 on: April 11, 2011, 00:44 »

No.
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Mysterio
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Re: MK9
« Reply #5 on: April 15, 2011, 20:47 »

Kratos from God Of War.
http://www.gotps3.ru/post/6547/
Gildor, when are you planning to add support for PS3 version in umodel?
« Last Edit: April 15, 2011, 20:53 by Mysterio » Logged
Gildor
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Re: MK9
« Reply #6 on: April 16, 2011, 00:12 »

1. game is not released yet
2. ps3 version is not suitable for reversing
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Gildor
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Re: MK9
« Reply #7 on: April 16, 2011, 00:40 »

Most probably ps3 version will be compatible with xbox360. But I think animations will not be supported.

P.S. "God of War" is one of my favorite games Wink
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Roamin
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Re: MK9
« Reply #8 on: April 16, 2011, 04:45 »

Hi,

Here are some .xxx from both ps3 and 360 retail version of mk9.  I have included the files from scorpion from both formats, and also the kratos files from ps3.

The headers of the files seem similar , but the ps3 version seem to be compressed, Gildor would be God-Like if he would help us convert the ps3 files to the exact same format as 360, so we can enjoy Kratos on 360.

I'm sure by adding the lines referring to the kratos files in the Coalesced.ini , and having the kratos .xxx files in the same format, would allow us to play kratos on 360.

.xxx : http://www.megaupload.com/?d=F763II09

.ini : http://www.megaupload.com/?d=9XHTNOH6
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Gildor
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Re: MK9
« Reply #9 on: April 16, 2011, 11:30 »

Here are some .xxx from both ps3 and 360 retail version of mk9.  I have included the files from scorpion from both formats, and also the kratos files from ps3.
I will not check this game until it will be officially released on 19 April. Would you like umodel to support pre-release and will not work with the release version of the game?
Quote
Gildor would be God-Like if he would help us convert the ps3 files to the exact same format as 360, so we can enjoy Kratos on 360.
I will not be "God-Like" Smiley
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Ize
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Re: MK9
« Reply #10 on: April 16, 2011, 14:57 »

Here are some files from the FINAL Xbox360 Version of the Game:

http://www.multiupload.com/UPC5HEFRYE

I have included:

  • BGND_Courtyard.xxx
    CHAR_Jade.xxx
    Core.xxx
    Engine.xxx
    default.xex
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Gildor
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Re: MK9
« Reply #11 on: April 16, 2011, 15:00 »

The final game will be after 19 April.
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interloko
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Re: MK9
« Reply #12 on: April 18, 2011, 03:57 »

the final game is in the street since almost a week.
official release date is 19 but there were a lot of shops that broke release date and a lot of ppl get the game early. you just need to look in youtube or any mk forum.. almost every secret was dicovered Tongue
also there isn't a demo for xbox yet, the files are from final game.
anyway, it's your decision and we must accept it Tongue
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NexusElite
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Re: MK9
« Reply #13 on: April 18, 2011, 21:49 »

Doesn't matter if it was early release else where. Just deal with it and wait.
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interloko
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Re: MK9
« Reply #14 on: April 18, 2011, 22:07 »

Doesn't matter if it was early release else where. Just deal with it and wait.
read my message man, i can wait, i just want to clarify that the files are from final game
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