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Author Topic: [UE4]Blade & Soul 2  (Read 877 times)
WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #15 on: November 22, 2021, 21:57 »

@spiritovod

Thanks for the support for custom materials, works like a charm!
If you have time, are you willing to take a look at some asian games as well? (E.g. Lineage W and Mir4).

Thanks again,
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #16 on: November 25, 2021, 04:24 »

@WollieWoltaz: Mir4 is fully supported with official builds, including materials (at least for steam version). As for Lineage W, materials should somehow work with latest "materials" build, without specific override.
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WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #17 on: November 25, 2021, 22:11 »

@spiritovod

Both games are supported indeed, but the diffuse textures are not correctly shown on the model for both those games. It has a white texture applied, not sure why that is. This happens in official build and materials build.
https://imgur.com/a/5nRG4XR

As you can see the standard diffuse texture is not shown correctly on the model, not sure if this can be fixed though...

Regards,

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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #18 on: November 26, 2021, 00:36 »

@WollieWoltaz: Could you re-read my previous post again? Like I've said, there are no problems with steam version of Mir4 and latest official build, and materials in Lineage W are working to a certain extent with latest "materials" build, which is mentioned in this topic (you can see date of most recent update near build number), it can work better for some games even without specific override.
« Last Edit: November 26, 2021, 00:37 by spiritovod » Logged
WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #19 on: November 27, 2021, 13:35 »

I downloaded the latest materials build and now it works.
Thanks.
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