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Author Topic: [UE4] Blade & Soul 2  (Read 2432 times)
WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #15 on: November 22, 2021, 21:57 »

@spiritovod

Thanks for the support for custom materials, works like a charm!
If you have time, are you willing to take a look at some asian games as well? (E.g. Lineage W and Mir4).

Thanks again,
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #16 on: November 25, 2021, 04:24 »

@WollieWoltaz: Mir4 is fully supported with official builds, including materials (at least for steam version). As for Lineage W, materials should somehow work with latest "materials" build, without specific override.
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WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #17 on: November 25, 2021, 22:11 »

@spiritovod

Both games are supported indeed, but the diffuse textures are not correctly shown on the model for both those games. It has a white texture applied, not sure why that is. This happens in official build and materials build.
https://imgur.com/a/5nRG4XR

As you can see the standard diffuse texture is not shown correctly on the model, not sure if this can be fixed though...

Regards,

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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #18 on: November 26, 2021, 00:36 »

@WollieWoltaz: Could you re-read my previous post again? Like I've said, there are no problems with steam version of Mir4 and latest official build, and materials in Lineage W are working to a certain extent with latest "materials" build, which is mentioned in this topic (you can see date of most recent update near build number), it can work better for some games even without specific override.
« Last Edit: November 26, 2021, 00:37 by spiritovod » Logged
WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #19 on: November 27, 2021, 13:35 »

I downloaded the latest materials build and now it works.
Thanks.
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ragova1310
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Re: [UE4]Blade & Soul 2
« Reply #20 on: March 14, 2022, 00:52 »

Can anyone upload the paks files? It is not easy to access the download in the Korean version. Thanks!
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #21 on: September 12, 2023, 21:26 »

There are now taiwan and japanese PC versions of the game without strict region restrictions (client can be downloaded without VPN). They are available via Purple launcher, which can be downloaded through google play Huh?, though it should be updated internally before the game will be available there.
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WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #22 on: October 25, 2023, 21:47 »

@Spiritovod
Latest update of the PC Purple version throws out an error message from Umodel materials build while setting the override to UE4/Blade & Soul 2.
https://imgur.com/bIN2eVj

But when I de-select the textures on startup, it works fine! (I think they updated something with the textures or materials)

Here is a link to some uassets:
https://mega.nz/file/jZskiYwD#3NTdi8YkRrCupjskDIaaa-7O1wrr0AigJMm_XleNHgo

Hope you can provide a fix.
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #23 on: October 26, 2023, 01:24 »

@WollieWoltaz: It appeared that there was a major downgrade, introduced in update from two days ago. It should be fixed now in latest build.
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WollieWoltaz
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Re: [UE4]Blade & Soul 2
« Reply #24 on: October 26, 2023, 12:36 »

It's fixed now. Thank you.
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Feiyi01
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Re: [UE4]Blade & Soul 2
« Reply #25 on: October 28, 2023, 10:13 »

how you know a some aes key ue4 game?Where you find it and it ue4 compatible version?
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spiritovod
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Re: [UE4]Blade & Soul 2
« Reply #26 on: October 28, 2023, 16:28 »

@Feiyi01: If you mean this particular game, check the first page of the topic. If you mean some other game, check sticked topic.
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