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Author Topic: The King of Fighters XV  (Read 5581 times)
jeff10012003
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Re: The King of Fighters XV
« Reply #30 on: October 10, 2023, 05:22 »

@spiritovod,
I am using Fmodel and this is the only file I can't extract.

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spiritovod
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Re: The King of Fighters XV
« Reply #31 on: October 10, 2023, 18:06 »

@jeff10012003: You can try to extract that pck file as-is from packages and then open it directly with vgmstream (or foobar + vgmstream plugin). If it will not work, you can submit issue on vgmstream github, because it may be not a native wwise format like usual.
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StreakThunderstorm
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Re: The King of Fighters XV
« Reply #32 on: July 12, 2024, 12:12 »

I've updated the maxscript to have a batch export option to export all animations in the list to the directory where the _otra.uexp was imported from. Requires you to have the skeleton selected.

https://drive.google.com/file/d/1MsaFoFkDrQowOiHuyMZpAvr6nz0zjBJk/view?usp=sharing
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